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Testing

zhijiang95 edited this page Oct 25, 2019 · 1 revision

Why did they pick up the first painting? Based on: Theme, style, and era→ Ali Dynamic colours, the format of the painting such as tiling→ Julia The content of the painting such as people, elements-->Carmen The coordination of elements are balanced→ Sophia

Implications for design

The keywords are based on what exists within the paintings and the user is presented with these keywords to choose which ones appeal to them. We select emotional keywords based on the description of the

What do they want to know more about the painting?

What is the style of the painting, What is the background info of this painting→ Sophia Why did the painter paint this, is there a story behind it? Know his biography and see his other works→ Julia Why are the people gather around, Who is the lady serving wine and fruit, who is the painter→ Ali When and where the painting was created and why did they do the activities? → Carmen

Main information users want to know more about painting is:

Background Details on pic Author’s details

Things they found interesting in the painting?

The elements contained in the painting and the colour of the whole painting. The use of contrast colour to highlight main character → Sophia Dynamic, colours, tiling → Julia Renaissance period painting, details of hair strings, and shadows. The use of vibrant colours to that takes the eyes from left to right → Ali The woman who hugged her son has facial expression, beast in the picture → Carmen

Based on description of painting, do you feel connected to painting intended for you and why?

Details of people’s emotions, I can relate to guy beating his head on the wall, I can relate to the title “Upside down” → Julia (It was chosen for Julia because she loves reading and board games) Makes me feel depressed and hopeless and reminds me of some things no one can help me → Carmen (chose painting based on favourite colour being blue) The use of contrast colour to highlight main character, help me identify the main character → Sophia (It was chosen for Sophia because she loves red and wants to learn to play an instrument) Reminds me of my teenage years where I used to go outside and play with my friends before there was facebook. → Ali (It was chosen for Ali because he loves football)

Implications for Design

Based on the responses we find that most participants did not form connections based on the description provided. The information in the description may not have been specifically connected to the keywords provided for the participants in the workshop.

To provoke connection we will try to focus more on a description surrounding the keywords provided by the participants and see how they respond, whether they form connections or not.

Things interesting exploring the digital painting

Even more detail, I get to see the actions of people, environment, dressing colours. Small cracks in the canvas, how old the painting itself is. → Julia People in the picture are doing different things/ activities. Some activities in the painting are strange. → Carmen Can look at the work in detail, can expand the painting, the quality of the painting is higher than paper → Sophia The mosaic style, the use of complementary colours blue and orange with some white making it vibrant. The point of view of painting behind the net. → Ali

Implications for Design

Participants did enjoy exploring the information digitally. It provided them more detail and in depth perspective of the painting by being able to explore and navigate the painting digitally. It helped the users see details they wouldn’t ordinarily see in a fixed exhibit of painting as well as the freedom to explore specific sections.

Likes and dislikes

Can zoom in and out, can go to any part of the painting through pop-up window → Carmen The digital format appears somewhat unrealistic in relation to artwork ( contrary to the imagination) → Carmen Accessibility → Ali Can’t see the textures, the satisfaction of looking at the physical artwork is not there → Ali Can look in detail of the artwork. → Sophia Change the brightness → Julia Control → Julia

Implications for design

The main implications of this section is that it allows the users to explore the digital version of artwork, they have the freedom to navigate, expand and control aspects of the view of the artwork but the dislikes referred to the fact that the artwork is digital and therefore takes away from the satisfaction of a physical appreciation of the art.

How do you wish to see yourself in the painting?

The face of the main character, moon or sun can be my face, in the family thing → Julia I can walk in the scene, interact with the characters → Carmen Replace the face of the character, whole body in the picture, pretend I am in the discussion → Sophia Adrenaline rush of going to kick the ball, I could see myself chasing the ball that keeps getting away → Ali

How do you feel to see yourself in the painting?

I would feel amazed and curious, if i don’t about, I would be really surprised. -->Julia A little bit strange but maybe interesting, Strange since it looks like I’m not apart of the picture → CArmen Quite interesting. Would like to take a picture of the painting, neglect the original work. → Sophia Seeing myself makes me wonder about only if I could be that good in soccer to do this. I wish I could kick this ball, I would be happy and proud. → Ali

Implications for design

The main way of being input in the artwork is being the main character or object in the painting scene.

Firstly its what to put in the painting. It's interesting to see their face in a strange place such as in the painting. Secondly if the participant know the story of the character in the story they get to see themselves in a different context. Seeing themselves in it (the artwork) makes it more playful and fun experience for persons who are not original art lovers.

Store information of seeing self in the picture