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Make return type CompletableFuture so requests can be async
build #474: Commit 95d6e5a pushed by ultraq
May 3, 2024 09:40 1m 4s main
May 3, 2024 09:40 1m 4s
Fix error-prone closing of ImGui and each engine system
build #473: Commit dac8cbb pushed by ultraq
April 30, 2024 08:05 1m 32s main
April 30, 2024 08:05 1m 32s
Try wait for processing deletions when closing systems
build #472: Commit 12e9855 pushed by ultraq
April 27, 2024 21:58 1m 50s main
April 27, 2024 21:58 1m 50s
Preview palette files
build #471: Commit 7ede9c5 pushed by ultraq
April 19, 2024 23:03 1m 46s main
April 19, 2024 23:03 1m 46s
Rename
build #470: Commit 72ebfc6 pushed by ultraq
April 12, 2024 22:57 2m 11s main
April 12, 2024 22:57 2m 11s
Remove scenarioeditor module
build #469: Commit bef7596 pushed by ultraq
April 12, 2024 08:44 2m 10s main
April 12, 2024 08:44 2m 10s
reorg mediaplayer wip
build #468: Commit 59b3721 pushed by ultraq
April 12, 2024 08:43 1m 15s re-org
April 12, 2024 08:43 1m 15s
Extract mix reader code into own module
build #467: Commit ca9aee3 pushed by ultraq
April 11, 2024 22:29 1m 15s re-org
April 11, 2024 22:29 1m 15s
Move conversion utilities (not the CLI code) to own module
build #466: Commit 837f730 pushed by ultraq
April 11, 2024 22:15 1m 59s re-org
April 11, 2024 22:15 1m 59s
Simplify
build #465: Commit 171b821 pushed by ultraq
April 9, 2024 21:40 2m 16s scripting/tests
April 9, 2024 21:40 2m 16s
Simplify
build #464: Commit 21e0a58 pushed by ultraq
April 9, 2024 03:42 1m 20s scripting/tests
April 9, 2024 03:42 1m 20s
Remove deprecation warning from GitHub Actions
build #463: Commit 9228978 pushed by ultraq
April 8, 2024 23:15 2m 18s scripting/tests
April 8, 2024 23:15 2m 18s
Test to capture adding a unit to a scene
build #462: Commit 53b83ce pushed by ultraq
April 8, 2024 23:12 2m 18s scripting/tests
April 8, 2024 23:12 2m 18s
Add constructor for non-repeating sprites
build #461: Commit 80b586a pushed by ultraq
April 8, 2024 21:52 2m 10s scripting/map
April 8, 2024 21:52 2m 10s
Restore map background repeating tile
build #460: Commit 278dffb pushed by ultraq
March 31, 2024 21:06 2m 1s scripting/map
March 31, 2024 21:06 2m 1s
Specify binding location of shader attributes in code
build #459: Commit e372a29 pushed by ultraq
March 21, 2024 08:17 1m 52s scripting/map
March 21, 2024 08:17 1m 52s
Specify binding location of shader attributes in code
build #458: Commit e372a29 pushed by ultraq
March 21, 2024 08:05 1m 52s explorer/nodes-ui
March 21, 2024 08:05 1m 52s
build
build #457: by ultraq
March 16, 2024 03:56 1m 47s graphics/attribute-layout-mac
March 16, 2024 03:56 1m 47s
Fix incorrect vertex layout indices
build #453: Commit a7e10b0 pushed by ultraq
March 15, 2024 21:56 2m 5s explorer/nodes-ui
March 15, 2024 21:56 2m 5s
Fix error of using closed input streams 🤦‍♂️
build #451: Commit b699ae2 pushed by ultraq
March 12, 2024 08:15 1m 52s explorer/nodes-ui
March 12, 2024 08:15 1m 52s
Buffer and reuse mix file streams
build #450: Commit 4264ea0 pushed by ultraq
March 11, 2024 08:55 1m 47s explorer/nodes-ui
March 11, 2024 08:55 1m 47s