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Upgrade to imgui-java 1.87.1
build #649: Commit 5078a32 pushed by ultraq
August 20, 2024 07:11 1m 55s main
August 20, 2024 07:11 1m 55s
Upgrade imgui-java to 1.86.12 (macosarm64 build) and lwjgl to 3.3.4
build #648: Commit 51921e4 pushed by ultraq
August 13, 2024 09:18 1m 55s main
August 13, 2024 09:18 1m 55s
Upgrade imgui-java to 1.86.12 (macosarm64 build) and lwjgl to 3.3.4
build #647: Commit 1cc0394 pushed by ultraq
August 11, 2024 01:05 1m 55s main
August 11, 2024 01:05 1m 55s
Apply an index to a mesh in a separate step
build #645: Commit 5b0ed87 pushed by ultraq
August 4, 2024 04:32 2m 1s graphics/instancing
August 4, 2024 04:32 2m 1s
Move MapPack tiles into MapPack class
build #644: Commit 354678f pushed by ultraq
August 3, 2024 01:29 2m 7s graphics/instancing
August 3, 2024 01:29 2m 7s
Move user preference handling to CLI project for CLI flags
build #643: Commit 235063f pushed by ultraq
August 3, 2024 01:27 2m 7s cli/preferences
August 3, 2024 01:27 2m 7s
Move MapPack tiles into MapPack class
build #642: Commit 354678f pushed by ultraq
August 3, 2024 00:39 2m 4s graphics/sorting
August 3, 2024 00:39 2m 4s
Batch OverlayPack data
build #641: Commit c967654 pushed by ultraq
August 3, 2024 00:39 2m 4s graphics/batch-overlaypack
August 3, 2024 00:39 2m 4s
Push player sprite above all other units
build #640: Commit ea0d3a9 pushed by ultraq
August 2, 2024 08:30 2m 1s graphics/sorting
August 2, 2024 08:30 2m 1s
Cleanup after (failed) attempt to move to radians
build #639: Commit 9c46026 pushed by ultraq
August 1, 2024 10:09 1m 52s graphics/sorting
August 1, 2024 10:09 1m 52s
Handle request for an empty spritesheet
build #637: Commit 7e15fc4 pushed by ultraq
July 30, 2024 09:20 2m 6s graphics/sorting
July 30, 2024 09:20 2m 6s
Use release version
build #636: Commit ec6bccb pushed by ultraq
July 28, 2024 20:21 1m 55s game/shooter
July 28, 2024 20:21 1m 55s
Fix faction swapping in the unit viewer
build #635: Commit 2cc616c pushed by ultraq
July 28, 2024 20:20 2m 54s graphics/sorting
July 28, 2024 20:20 2m 54s
Fix faction swapping in the unit viewer
build #634: Commit 2cc616c pushed by ultraq
July 28, 2024 09:54 2m 2s game/shooter
July 28, 2024 09:54 2m 2s
Proper render order for map elements
build #632: Commit c90dd88 pushed by ultraq
July 27, 2024 06:21 2m 14s graphics/sorting
July 27, 2024 06:21 2m 14s
Counter-clockwise vertex order for sprites (front facing)
build #631: Commit f626e43 pushed by ultraq
July 27, 2024 01:15 2m 4s game/shooter
July 27, 2024 01:15 2m 4s
Workaround for disappearing player unit (for now...)
build #630: Commit 7d3ebff pushed by ultraq
July 27, 2024 01:14 2m 8s graphics/sorting
July 27, 2024 01:14 2m 8s
WIP
build #629: Commit 8b63831 pushed by ultraq
July 26, 2024 23:45 2m 2s graphics/sorting
July 26, 2024 23:45 2m 2s
Counter-clockwise vertex order for sprites (front facing)
build #628: Commit 86a4bec pushed by ultraq
July 25, 2024 09:34 1m 52s game/shooter
July 25, 2024 09:34 1m 52s
Use release version
build #627: Commit ec6bccb pushed by ultraq
July 21, 2024 08:33 2m 11s game/shooter
July 21, 2024 08:33 2m 11s
Add shadow casting component for aircraft
build #626: Commit ecaa708 pushed by ultraq
July 21, 2024 08:30 2m 6s game/shooter
July 21, 2024 08:30 2m 6s
Try make mouse panning closure to actual mouse movement
build #625: Commit 89fabd5 pushed by ultraq
July 21, 2024 07:03 1m 50s game/shooter
July 21, 2024 07:03 1m 50s