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build #524: Commit e096464 pushed by ultraq
June 1, 2024 08:23 1m 59s main
June 1, 2024 08:23 1m 59s
Include modified imgui-java sources JAR
build #523: Commit d2fe1a4 pushed by ultraq
June 1, 2024 01:34 1m 59s main
June 1, 2024 01:34 1m 59s
Cleanup of remaining CLI tools
build #522: Commit 90c41a3 pushed by ultraq
June 1, 2024 01:22 2m 6s main
June 1, 2024 01:22 2m 6s
Only sort on description if mix entries
build #521: Commit bf00b2b pushed by ultraq
May 31, 2024 09:15 1m 43s main
May 31, 2024 09:15 1m 43s
No more separate dependency config for CI and local dev
build #520: Commit 216b24b pushed by ultraq
May 31, 2024 07:28 1m 44s main
May 31, 2024 07:28 1m 44s
Table sort for Windows and commit modified libraries
build #519: Commit 0d2066c pushed by ultraq
May 31, 2024 07:10 2m 10s main
May 31, 2024 07:10 2m 10s
Table column sorting w/ modified imgui-java (arm macs only)
build #518: Commit e5506c9 pushed by ultraq
May 30, 2024 11:32 1m 54s main
May 30, 2024 11:32 1m 54s
WASD keys for scrolling the map
build #517: Commit 331b3a4 pushed by ultraq
May 28, 2024 10:35 2m 9s main
May 28, 2024 10:35 2m 9s
Fix positioning of map elements
build #516: Commit 10903d6 pushed by ultraq
May 28, 2024 05:46 2m 8s scripting/map
May 28, 2024 05:46 2m 8s
Wrap IniFile in other types
build #515: Commit 7188c61 pushed by ultraq
May 26, 2024 20:35 1m 52s scripting/map
May 26, 2024 20:35 1m 52s
WIP bib height and structure adjustment
build #514: Commit 3a2d15c pushed by ultraq
May 26, 2024 10:34 2m 0s scripting/map
May 26, 2024 10:34 2m 0s
Account for special features of weapons factory
build #513: Commit 21e2893 pushed by ultraq
May 26, 2024 07:25 2m 1s scripting/map
May 26, 2024 07:25 2m 1s
Get structures showing (for allied mission 1)
build #512: Commit 69a3052 pushed by ultraq
May 26, 2024 06:08 1m 56s scripting/map
May 26, 2024 06:08 1m 56s
Get units and infantry showing (for allied mission 1)
build #511: Commit 8045cbc pushed by ultraq
May 26, 2024 05:27 1m 31s scripting/map
May 26, 2024 05:27 1m 31s
Load interior maps and custom/mod resources
build #510: Commit fd7ab4f pushed by ultraq
May 26, 2024 01:01 2m 5s scripting/map
May 26, 2024 01:01 2m 5s
Load terrain section
build #509: Commit 95cac08 pushed by ultraq
May 25, 2024 11:17 1m 40s scripting/map
May 25, 2024 11:17 1m 40s
Draw the OverlayPack
build #508: Commit fc2baf4 pushed by ultraq
May 25, 2024 07:29 2m 0s scripting/map
May 25, 2024 07:29 2m 0s
Update allied mission database
build #507: Commit 2f9308a pushed by ultraq
May 25, 2024 01:30 4m 0s scripting/map
May 25, 2024 01:30 4m 0s
May 25, 2024 01:23 2m 16s
Extract render stats and fix any lingering resources
build #505: Commit 4d0c067 pushed by ultraq
May 24, 2024 10:02 2m 2s scripting/map
May 24, 2024 10:02 2m 2s
Reset camera scale on exit
build #504: Commit 7f1ed79 pushed by ultraq
May 21, 2024 11:04 2m 4s scripting/map
May 21, 2024 11:04 2m 4s
Render MapPack in a single draw call
build #503: Commit 7c6bd4c pushed by ultraq
May 21, 2024 09:21 2m 23s scripting/map
May 21, 2024 09:21 2m 23s
Log compression savings
build #502: Commit 5c362aa pushed by ultraq
May 19, 2024 07:50 1m 37s scripting/map
May 19, 2024 07:50 1m 37s
Create CPS file before using it
build #501: Commit dc4a577 pushed by ultraq
May 19, 2024 06:02 2m 2s scripting/map
May 19, 2024 06:02 2m 2s
Address LCW encoding speed, restored PCX -> CPS test, #54
build #500: Commit c7c1638 pushed by ultraq
May 19, 2024 05:53 1m 0s scripting/map
May 19, 2024 05:53 1m 0s