Skip to content

Actions: ultraq/redhorizon

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
286 workflow runs
286 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Cleanup and fix unit/sprite centering
build #499: Commit 9f6f41b pushed by ultraq
May 18, 2024 23:54 1m 59s scripting/map
May 18, 2024 23:54 1m 59s
Cleanup and fix unit/sprite centering
build #498: Commit 8d044d2 pushed by ultraq
May 18, 2024 23:07 1m 51s scripting/map
May 18, 2024 23:07 1m 51s
Remember setting for touchpad input
build #497: Commit 47763cf pushed by ultraq
May 18, 2024 11:30 1m 5s scripting/map
May 18, 2024 11:30 1m 5s
Remember setting for touchpad input
build #496: Commit 25f7ce1 pushed by ultraq
May 18, 2024 10:35 1m 2s scripting/map
May 18, 2024 10:35 1m 2s
Prevent scrolling in game window area
build #495: Commit 714f946 pushed by ultraq
May 18, 2024 10:27 1m 3s scripting/map
May 18, 2024 10:27 1m 3s
Fix misalignment of map lines
build #494: Commit db85bc2 pushed by ultraq
May 18, 2024 08:04 1m 3s scripting/map
May 18, 2024 08:04 1m 3s
Use update() method for animation source functions
build #493: Commit 81704c6 pushed by ultraq
May 18, 2024 07:36 1m 2s scripting/map
May 18, 2024 07:36 1m 2s
Perform async resource creation - WIP
build #491: Commit 177cc50 pushed by ultraq
May 16, 2024 09:08 1m 4s scripting/map
May 16, 2024 09:08 1m 4s
Perform async resource deletion
build #490: Commit 6b3c96f pushed by ultraq
May 12, 2024 09:37 1m 5s scripting/map
May 12, 2024 09:37 1m 5s
Allow sprite generation to run async to speed up loading
build #489: Commit 8844c4f pushed by ultraq
May 11, 2024 08:49 1m 19s scripting/map
May 11, 2024 08:49 1m 19s
Only perform script actions if game window is the target
build #488: Commit 2e2407e pushed by ultraq
May 11, 2024 04:11 1m 2s scripting/map
May 11, 2024 04:11 1m 2s
Configure initial loaded frame
build #487: Commit 8d340ba pushed by ultraq
May 11, 2024 02:07 1m 3s scripting/map
May 11, 2024 02:07 1m 3s
Fix render to screen when ImGui windows disabled
build #486: Commit af65c60 pushed by ultraq
May 6, 2024 11:02 1m 4s main
May 6, 2024 11:02 1m 4s
Fix render to screen when ImGui windows disabled
build #485: Commit b0598e6 pushed by ultraq
May 6, 2024 11:01 1m 9s main
May 6, 2024 11:01 1m 9s
Control ImGui elements all in one place
build #484: Commit b9ff30c pushed by ultraq
May 5, 2024 20:43 1m 3s main
May 5, 2024 20:43 1m 3s
And add WSA files
build #483: Commit d0ce80c pushed by ultraq
May 5, 2024 09:28 1m 4s main
May 5, 2024 09:28 1m 4s
Test out CPS writer - still no good
build #482: Commit c0ab3a4 pushed by ultraq
May 5, 2024 05:07 1m 9s main
May 5, 2024 05:07 1m 9s
Speed up SHP file testing by lazy-loading image data
build #481: Commit 39b7ff2 pushed by ultraq
May 5, 2024 01:11 1m 2s main
May 5, 2024 01:11 1m 2s
Speed up SHP file testing by lazy-loading image data
build #480: Commit 856103e pushed by ultraq
May 5, 2024 01:09 1m 20s main
May 5, 2024 01:09 1m 20s
CPS file can't participate in testing right now 😭
build #479: Commit 3e40e1b pushed by ultraq
May 4, 2024 23:15 1m 12s main
May 4, 2024 23:15 1m 12s
Move log output to its own panel
build #478: Commit 5619a75 pushed by ultraq
May 4, 2024 09:30 1m 1s main
May 4, 2024 09:30 1m 1s
Remove old debug log
build #476: Commit 754e65d pushed by ultraq
May 4, 2024 00:08 1m 15s graphics/windows-shader-issues
May 4, 2024 00:08 1m 15s