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Releases: UVASGD/fall-2019-dungeon-stars

Dungeon: Stars 1.3

15 Oct 22:12
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Endless Mode! Level 5! New ships! This update turned out to be much bigger than I was expecting but it is all worth it! List of new and changed features are below:

Endless Mode

  • A new mode separate from the story where you must fight waves of enemies in a true endless battle!
  • Survive for as long as you can against increasingly difficult waves of enemies and bosses
  • Get the highest score possible, tracked separately from your score in the campaign

New Level - Level 5

  • Fight in the upper atmosphere of a planet
  • Featuring new enemies, a new boss, and cool sequences
  • Complete it without dying to unlock a new ship!

Boss 1 Reworked

  • Now functions more like other large enemies; you must target its turret weak points.
  • Once the four frontal turrets are down, it will behave differently, charging up a powerful laser and firing lots of missiles, but revealing a fifth weak spot in the process.

Boss 3 Rework

  • Has a new attack and gets harder when you take out one of the turrets
    New Ship - Quasar
  • An agile ship with quick and precise projectiles
  • High damage but low spread
    New Ship - Excalibur
  • The ship of an unexpected ally, focused on rapid fire
  • Medium spread and average damage all around
    New Ship - Nullifier
  • The ship of a sworn enemy, focused on damage and power
  • High damage, penetrating projectiles, and strong AOE missiles, but the weakest shield in the game

Gunship Rework

  • Removed Cluster Missile, replaced with Anti-Missile Drones.
  • Reduced fire rate and damage of secondary fire. Speed is slightly faster.

Code Improvements and Optimizations

  • Better code practices through Coroutines and Events
  • Respawning and game over is handled better
  • Reduced number of collisions so performance should be much better in large levels
  • Optimized audio sfx so more sounds can play at once and you don't go deaf when 100 projectiles are on screen
  • Updated Fungus so something may have broke

Other

  • New enemies (You can see them in Endless Mode)
  • New Level Select screen with unlockable levels
  • New ships are locked but can be unlocked by achieving certain criteria
  • Added a Pause Menu
  • Added new music and sfx thanks to some cool asset packs
  • Improved Game Summary screen
  • Some balance changes: player ships are slightly smaller and faster, player projectiles are faster
  • Tier system - Play as good as you can to get the highest Diamond rank!
  • Hit effects when you hit an enemy
  • New death animation - Your ship will fly out of control briefly before it explodes or hits something
  • Summary screen looks different if you lose.
  • Improved Options Menu: Now has resolution, fullscreen, and volume control!
  • New Font on all text in the game
  • Fixed some bugs
  • Added more bugs

To play, download the Dungeon Stars Beta zip file and extract it anywhere, then run the executable.

Dungeon: Stars Endless Beta

10 Sep 22:02
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Pre-release

Endless Mode is here (almost)!

A huge update that includes a lot of things.

  • Endless Mode
    • A new mode separate from the story where you must fight waves of enemies in a true endless battle!
    • Survive for as long as you can against increasingly difficult waves of enemies and bosses
    • Get the highest score possible, tracked separately from your score in the campaign
  • New Level - Level 5
    • Fight in the upper atmosphere of a planet
    • Featuring new enemies, a new boss, and cool sequences
  • Boss 1 Reworked
    • Now functions more like other large enemies; you must target its turret weak points.
    • Once the four frontal turrets are down, it will behave differently, charging up a powerful laser and firing lots of missiles, but revealing a fifth weak spot in the process.
  • Boss 3 Rework
    • Has a new attack and gets harder when you take out one of the turrets
  • New Ship - Quasar
    • An agile ship with quick and precise projectiles
    • High damage but low spread
  • New Ship - Excalibur
    • The ship of an unexpected ally, focused on rapid fire
    • Medium spread and average damage all around
  • Gunship Rework
    • Removed Cluster Missile, replaced with Anti-Missile Drones.
    • Reduced fire rate and damage of secondary fire. Speed is slightly faster.
  • More code improvements and optimizations
    • Better code practices through Coroutines and Events
    • Respawning and game over is handled better
    • Reduced number of collisions so performance should be much better in large levels
    • Updated Fungus so something may have broke
  • Other
    • New enemies (You can see them in Endless Mode)
    • New Game Summary screen
    • Some balance changes: player ships are slightly smaller and faster, player projectiles are faster
    • Tier system - Play as good as you can to get the highest Diamond rank!
    • Hit effects when you hit an enemy
    • New death animation - Your ship will fly out of control briefly before it explodes or hits something
    • Summary screen looks different if you lose.
    • Improved Options Menu: Now has resolution, fullscreen, and volume control!

To play, download the Dungeon Stars Beta zip file and extract it anywhere, then run the executable.

Dungeon: Stars

09 Jul 22:37
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Dungeon: Stars v.1.2 contains everything from previous updates, as well as:
-Overhauled many level backgrounds
-New music and sound effects
-Improved game summary design
-Reworked the bosses for levels 1, 2, and 3
-Some other UI and visual changes
-Under the hood refactoring
-Preparations for Endless Mode (coming soon)

Contains:
-4 Levels, each with a unique boss
-4 Unique Playable ships, each with their own playstyles (plus some extras)
-A horde of unique baddies sending swarms of bullets at you
-A linear narrative
-Score tracking
-Two Player Co-Op Mode

Dungeon: Stars

08 Jan 22:54
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Updated Version of Dungeon: Stars and all its features (and bugs), plus some new ones!
New Features:
-Updated to Unity's Universal Render Pipeline (includes 2D lighting effects)
-Vastly improved particle effects and new effects where there used to be none
-Heavily refactored code & design
-New ships available in the extra ships option (A total of 9 ships)
-Reworked score tracking + score multipliers (up to x10 points from enemies)
-Improved UI
-Some more things that are in the works...

Contains:
-4 Levels, each with a unique boss
-4 Unique Playable ships, each with their own playstyles (plus some extras)
-A horde of unique baddies sending swarms of bullets at you
-A linear narrative
-Score tracking
-Two Player Co-Op Mode

Dungeon: Stars

07 Dec 16:47
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Final Version of Dungeon: Stars and all its features (and bugs)
Contains:
-3 Levels
-4 Unique Playable ships (+1 Variant)
-A horde of baddies sending swarms of bullets at you
-A linear narrative
-Score tracking
-Optional
-Two Player Co-Op Mode