A comprehensive 3D visualization of our solar system including planets, moons, asteroid belts, and the Oort cloud implemented in Python using Matplotlib.
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- Full 3D representation of the solar system
- Accurate orbital mechanics based on Kepler's laws
- Includes all planets and major moons
- Visualization of:
- Asteroid Belt
- Hildas Group
- Jupiter Trojans
- Kuiper Belt
- Inner Oort Cloud (Hills Cloud)
- Outer Oort Cloud
- Dynamic camera with smooth zoom
- Multiple output formats (GIF, 1080p MP4, 4K MOV)
- Light and dark theme options
The simulation uses Kepler's laws of planetary motion to calculate orbital positions:
-
Kepler's First Law: Orbits are elliptical with the Sun at one focus
where:
- r = distance from the sun
- a = semi-major axis
- e = eccentricity
- θ = true anomaly
-
Kepler's Third Law: The square of the orbital period is proportional to the cube of the semi-major axis
The position of celestial bodies is calculated using:
graph TD
A[Orbital Elements] --> B[Calculate in Orbital Plane]
B --> C[Apply Inclination]
C --> D[Apply Ascending Node]
D --> E[Final 3D Position]
Where:
- Ω = ascending node
- i = inclination
- r = orbital radius
- θ = orbital angle
classDiagram
class Config {
+SETTINGS: dict
+frames: int
+camera_distance: float
+planets: dict
+asteroid_counts: dict
}
class SolarSystemAnimation3D {
+init_positions()
+update(frame)
+calculate_3d_position()
+calculate_visibility()
+animate()
+save()
+save1080p()
+save4k()
}
Config -- SolarSystemAnimation3D
- Python 3.7+
- NumPy
- Matplotlib
- FFmpeg (for video output)
pip install numpy matplotlib
# For video output
apt-get install ffmpeg # Linux
brew install ffmpeg # macOS
Basic usage:
from complete_solar_system_3d import SolarSystemAnimation3D
# Create animation
solar_system = SolarSystemAnimation3D(style='default')
# Display animation
solar_system.animate()
# Save as GIF
solar_system.save("solar_system.gif")
# Save as 1080p video
solar_system.save1080p("solar_system_1080p.mp4")
# Save as 4K video
solar_system.save4k("solar_system_4k.mov")
You can modify the Config.SETTINGS dictionary to:
- Adjust animation frames
- Change camera behavior
- Modify planet/moon properties
- Adjust asteroid population sizes
- The animation is computationally intensive, especially with large asteroid populations
- 4K rendering requires significant memory and processing power
- Consider reducing asteroid counts for smoother performance
MIT License - feel free to use and modify for your own projects!