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UI Editor Tutorial 1: Start
KilaBash edited this page Dec 12, 2022
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The UI Editor is a powerful built-in visual editor provided by ldlib. You can use it to easily design your UI, use it in your own mods, or use it through KJS.
In general, you can open it by command/ldlib ui_editor
, which will use ./minecraft/ldlib/..
as its workspace.
- Menu: New/Save/Open UI projects. You can also import/export
Resources
here. - Configurator: Basically all the setup happens here.
- Resources: available resources, e.g.
color
,texture
,lang entries
.
When you first use it, click it to create an empty UI project. (If you are making UI for MBD, select the MBD project)
No surprise, you'll see the follow case.
- ToolBox: Contains all the available UI widgets(components).
- Root Widget: The whole project has one and only one root widget, which is created by the system and you cannot delete it.
1. Home
UI Editor Basic Tutorial
- Tutorial 1: Start
- Tutorial 2: Basic Interaction
- Tutorial 3: Resources