A tool to extract and repackage ikenfells img files
- Developed by Yannik Höflich https://www.fiverr.com/yannikhoeflich?source=order_page_summary_seller_link
- Uses code by Chevy Ray (The Ikenfell developer)
- Uses code by davidtwilcox for the spritesheet https://github.com/davidtwilcox/SheetYourself
- Instructed and payed by webfischi
This tool is created with Visual Studio 2022
This is a commandline tool, so everything is done within cmd or the Windows Terminal, there is currently one bug we weren't able to fix. The game refuses to load solid colors, the workaround will be included in this section.
If you're unfamiliar with VS 2022 there is an .exe for download
This example shows how to extend the fonts:
Put atlas.img and atlas.dat into a save location Create a copy of atlas.dat and name it atlasorg.dat
Click into the address bar and type cmd (Windows 10) Right click in empty space "Open in Terminal" (Windows 11)
Export the whole atlas.img first, you'll need it later
ikenpack.exe -ei atlas.img atlasorg.png
Export all sprites
ikenpack.exe -e atlas.img atlas.bin atlas
Add or Edit files, for new files you can only use names that are not already used and you will only be able to load new letters
Pepackage the files (currently there are some unnecessary instructions)
ikenpack.exe -p atlas atlasorg.bin atlas.img atlas.bin Graphics
Now export the new atlas.img and merge atlasorg.png and atlas.png in Gimp or similar
ikenpack.exe -ei atlas.img atlas.png
Important notice: Only copy over the new/changed sprites into atlasorg.png, remove all other sprites, be careful that the new sprites are in the correct position
Merge the layers and overwrite atlasorg.png Repackage the .png
ikenpack.exe -pi atlasorg.png atlas.img
Copy the atlas files into the game directory and keep close attention to the crash log located in %appdata%\ikenfell
Enjoy