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Include external libs via None CopyToOutput rather than as Reference …
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veywrn committed Dec 20, 2019
1 parent ab3387b commit 96a8cd8
Showing 1 changed file with 18 additions and 15 deletions.
33 changes: 18 additions & 15 deletions StardewValley/StardewValley.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -47,27 +47,12 @@
<Reference Include="BmFont">
<HintPath>..\lib\BmFont.dll</HintPath>
</Reference>
<Reference Include="CSteamworks">
<HintPath>..\lib\CSteamworks.dll</HintPath>
</Reference>
<Reference Include="Galaxy">
<HintPath>..\lib\Galaxy.dll</HintPath>
</Reference>
<Reference Include="GalaxyCSharp">
<HintPath>..\lib\GalaxyCSharp.dll</HintPath>
</Reference>
<Reference Include="GalaxyCSharpGlue">
<HintPath>..\lib\GalaxyCSharpGlue.dll</HintPath>
</Reference>
<Reference Include="GalaxyPeer">
<HintPath>..\lib\GalaxyPeer.dll</HintPath>
</Reference>
<Reference Include="Lidgren.Network">
<HintPath>..\lib\Lidgren.Network.dll</HintPath>
</Reference>
<Reference Include="steam_api">
<HintPath>..\lib\steam_api.dll</HintPath>
</Reference>
<Reference Include="Steamworks.NET">
<HintPath>..\lib\Steamworks.NET.dll</HintPath>
</Reference>
Expand All @@ -79,6 +64,24 @@
</Reference>
</ItemGroup>

<ItemGroup>
<None Include="..\lib\CSteamworks.dll" Visible="false">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\lib\Galaxy.dll" Visible="false">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\lib\GalaxyCSharpGlue.dll" Visible="false">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\lib\GalaxyPeer.dll" Visible="false">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\lib\steam_api.dll" Visible="false">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>

<ItemGroup>
<Compile Include="..\Microsoft.Xna.Framework.Graphics\ViewportExtensions.cs" />
</ItemGroup>
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