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fix images
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tomazsaraiva committed Apr 24, 2024
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Expand Up @@ -31,7 +31,7 @@ The basic setup allows users to interact with objects simply by looking at them.

### How to customize the GazeInteractor

![Gaze Interactor Inspector.png](../images/unity_gaze_interactable_inspector.png)
![Gaze Interactor Inspector.png](../images/unity_gaze_interactor_inspector.png)

- **Max Detection Distance:** This property defines the maximum distance from the camera at which the GazeInteractor can detect Gaze Interactable objects. Users looking at objects beyond this distance will not trigger interaction.
- **Min Detection Distance:** This property defines the minimum distance from the camera at which the GazeInteractor can detect Gaze Interactable objects. Users looking at objects closer than this distance will not trigger interaction.
Expand All @@ -41,7 +41,7 @@ The basic setup allows users to interact with objects simply by looking at them.

### How to customize the GazeInteractables

![Gaze Interactable Inspector.png](../images/unity_gaze_interactor_inspector.png)
![Gaze Interactable Inspector.png](../images/unity_gaze_interactable_inspector.png)

- **Is Activable:** This property determines whether the GazeInteractable object can be activated through gaze interaction. If set to false, users looking at the object will not trigger the [On Gaze Activated](https://tomazsaraiva.github.io/unity-gaze-interaction/api/TS.GazeInteraction.GazeInteractable.OnActivated.html) event.
- **Exit Delay:** This property defines a time delay (in seconds) before the [On Gaze Exit](https://tomazsaraiva.github.io/unity-gaze-interaction/api/TS.GazeInteraction.GazeInteractable.OnExit.html) event is triggered after the user's gaze moves away from the GazeInteractable object. This allows for a smoother user experience when transitioning focus between objects.
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