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``` Child::kill == std Child::kill + Child::wait Child::start_kill == std Child::kill ``` As a side note, kill that also waits, is convenient, but also dangerous, because `wait` may hang in certain cases (NFS, ptrace, etc). And different behavior between std and tokio may leads to bugs when code is mechanically converted from one to another. Better name name of this function might be `kill_and_wait`.
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