Releases: runeberry/ValheimServerGUI
Releases · runeberry/ValheimServerGUI
v2.0.0
Crossplay Support
- Added Enable Crossplay checkbox to Server Controls tab
- Added Invite Code label under Server Details - the Invite Code will only be shown when crossplay is enabled
Advanced Server Controls
- Added an Advanced Controls tab, featuring fields for you to configure:
- Save Interval, Backup Intervals, and number of Backups
- Start this server when ValheimServerGUI starts (moved from Preferences)
- Additional Command Line Args
Multi-Server Support
You can now store multiple Server Profiles and switch between them, which makes it much easier to host multiple servers at once! Read more here.
- Added File menu items:
- New Window
- New Profile
- Save Profile
- Save Profile As
- Load Profile
- Remove Profile
- The preference to "Start server when ValheimServerGUI starts" has been moved to Advanced Controls and can now be configured per-profile
- Each window has its own Windows tray icon which lists the name of the current server profile loaded in that window
Other changes
- The app now requires .NET 6.0 to run. If you don't have this installed, you will be prompted to install it when you open the app.
- Added Copy button to Server Password field
- Added setting to Preferences: Auto save profile when starting server (default: true)
- Improvements to player online detection
v2.0.0-rc.4
- Fixed resource URLs for serverless API. Crash reports and bug reports can be submitted once again.
- Added server name to tray context menu. Clicking the name will focus the ValheimServerGUI window.
- Added Invite Code to the Server Details tab. This code will appear when Crossplay is enabled.
- Added a separate popout for Advanced Server Controls. This include: Save Interval, number of Backups, and Backup Short/Long Intervals.
- Added a copy button for the server password.
v2.0.0-rc.3
- Add support for
-crossplay
flag
v2.0.0-rc.2
- Better semver handling for update checks
v2.0.0-rc1
- Upgraded solution to .NET 6
- Upgraded dependencies to latest compatible versions with .NET 6
v1.3.3
World saves have moved with today's update. This PR adds support for both the "worlds" and "world_local" folders, for backwards compatibility.
v1.3.2
- The app will now check if another process is using the specified port before trying to start a server.
- The app will now check if another Valheim Dedicated Server process is running, and prompt you to stop the process before using ValheimServerGUI.
- For those of you intentionally running multiple servers, you can disable this message in File > Preferences...
Big thanks to @micah686 for these contributions! 🙌
v1.3.1
- Fixed crash when trying to read certain null values from
userprefs.json
on Startup. Thanks to the users who submitted crash reports for alerting me to this bug! - Fixed potential crash when the main window was closed programmatically from a background thread.
v1.3.0
This release contains a huge overhaul of the application's error handling and startup behavior, but there are only a few small changes that users will notice.
- There is now a small splash screen before the main window is shown.
- You can now choose to submit an automated crash report if you encounter an unhandled Exception in the application.
- You can also submit a bug report anytime from File > Submit a Bug Report...
v1.2.5
- You can now set which folder your Valheim worlds will save to by changing: File > Set Directories... > Valheim Save Data Folder
- The Set Directories... form will now warn you before saving any invalid folder/file paths