Releases: runeberry/ValheimServerGUI
Releases · runeberry/ValheimServerGUI
v2.3.1
- Added a checkbox for "Fire hazards" under World preferences, to match the new feature added in Ashlands
- "Fire hazards" will now be checked when you choose the "Immersive" world modifiers preset
- Players who fail to join the server due to a Valheim Plus version mismatch should now be correctly marked as Offline
Full Changelog: v2.3.0...v2.3.1
v2.3.0
New Features
- You can now set World Modifiers for your server's world by clicking the gear icon next to the world name dropdown.
- If you already have modifiers set on your world in-game (by launching Valheim and configuring them there), then those modifiers won't show up on this screen. It's recommended to clear all modifiers through Valheim first before managing them through ValheimServerGUI. Read more in the FAQs.
- You can now bypass the requirement to set a password for your server by going to File > Preferences > uncheck "Validate password when starting server".
- Only do this if you're using a mod that lifts the password requirement - Valheim Dedicated Server requires a password by default.
Bugfixes
- An additional leading space is no longer required when setting additional command-line args (VSG will add the space for you)
- Fixed an exception that was thrown when attempting to view the details of a player who has no known characters
- VSG will now correctly filter out Unity logs once again. This stopped working with the switch to Serilog and I didn't notice until now.
- Various UI improvements (tab order cleanup, fix anchors for resizing, etc.)
v2.3.0-rc.2
- Added an option under Preferences to disable password validation, in case you're using a mod (like ValheimPlus) that allows you to bypass the dedicated server's password requirements.
v2.3.0-rc.1
- Add world modifier options
- An additional space is no longer required for additional command-line args
v2.2.0
- The Players tab has been overhauled, and proper cross-platform support has been added
- Players are now listed by their Steam username or Xbox gamertag, followed by the character they most recently played in parentheses
- The "View Player Details..." screen now lists all known characters that a person plays Valheim as. You can edit this list manually in case the names are incorrect.
- You can also edit a player's Steam/Xbox name in the "View Player Details..." screen (in case the automated lookup fails).
- NOTE: As a result of these changes, your Players list will appear empty when you launch this new version of the app. It will be repopulated as people join your server again.
- Implemented Serilog as the application's logging framework.
- Server and Application logs are now written to files automatically as they are received. Logs will continue to be printed to the Logs window as well.
- Application logs (my own custom logs, produced by VSG) and Server logs (the logs from your Valheim Dedicated Server) are written to separate files.
- A new log file is created each day, and logs older than 30 days will be automatically deleted.
- You can open the logs folder by clicking the new Open Folder icon in the Logs tab.
- This behavior is enabled by default. You can toggle off Application logs under File > Preferences, and you can toggle off Server logs on each individual server profile on the Advanced Controls tab.
v2.2.0-rc.2
- The Players tab has been overhauled, and proper cross-platform support has been added
- Players are now listed by their Steam username or Xbox gamertag, followed by the character they most recently played in parentheses
- The "View Player Details..." screen now lists all known characters that a person plays Valheim as. You can edit this list manually in case the names are incorrect.
- You can also edit a player's Steam/Xbox name in the "View Player Details..." screen (in case the automated lookup fails).
NOTE: As a result of these changes, your Players list will appear empty when you launch this new version of the app. It will be repopulated as people join your server again.
v2.2.0-rc.1
- Implemented Serilog as the application's logging framework.
- Server and Application logs are now written to files automatically as they are received. Logs will continue to be printed to the Logs window as well.
- Application logs (my own custom logs, produced by VSG) and Server logs (the logs from your Valheim Dedicated Server) are written to separate files.
- A new log file is created each day, and logs older than 30 days will be automatically deleted.
- You can open the logs folder by clicking the new Open Folder icon in the Logs tab.
- This behavior is enabled by default. You can toggle off Application logs under File > Preferences, and you can toggle off Server logs on each individual server profile on the Advanced Controls tab.
v2.1.0
This release adds some user-requested features, along with a few quality-of-life improvements thrown on top. I've also included a link in the app to our Discord server, where you're welcome to join and ask questions or give ideas on how to improve ValheimServerGUI. And please, don't hesitate to message me if Iron Gate releases a Valheim update that breaks the app - I don't always catch the patch notes in time!
As of today, ValheimServerGUI has been downloaded over 2,400 times! Thanks so much for your support, and enjoy!
Major changes
- Server .exe and save data directories can now be set on a per-profile basis, under the Advanced Controls tab. This can be used, for example, to run both modded and vanilla server installations on the same machine. Thanks @Minerva-BOS for the suggestion!
- You will still set the default values for all profiles under the File > Set Directories menu. The per-profile overrides will only be used if you type something in those fields under Advanced Controls.
- Also, added buttons to all path input fields to open these paths in Explorer.
- You can now start a private server without setting a password. Thanks @hisoscream for catching that!
- You will still need a password if the Community Server (Public) option is checked. This is required by Valheim Dedicated Server.
- The Valheim Game .EXE setting has been removed from Preferences. This was not used anywhere, and it was annoying for users running the app on a machine without Valheim itself installed. Thanks (anonymous email person) for the suggestion!
- The app is now signed with a code-signing certificate, so the download should no longer be blocked by Chrome or Windows. You may still get warnings, but you should still be able to run it.
- Let me know in Discord what kind of anti-virus warnings you receive when trying to run the app, or if you have any idea what part of the app might be triggering some anti-virus software.
Minor changes
- Added buttons to Refresh the world list and open the save data folder directly from the world select control
- Added a Discord link to the Help menu and About form
- Added a build timestamp to the About form
- Added milliseconds to log timestamps
- Fixed TabIndex ordering throughout the app, so you should be able to more reliably tab between fields.
- Fixed a bug where newly-created worlds were not being displayed in the world list dropdown after the server started
v2.1.0-rc.2
- Removed setting for path to valheim.exe (the game itself). This field wasn't actually used for anything, and it was causing problems for users running the app on a server without the game installed.
- You can now set path overrides for Valheim Dedicated Server and your save data folder on a per-profile basis. Thanks @Minerva-BOS for the suggestion!
- Added an "Open Folder" button to all path inputs.
- Added build date to file version and About form.
v2.1.0-rc.1
- Removed password requirement for non-public servers
- Added milliseconds to log timestamps
- Added links to Discord under Help and About
- Executable is now signed with a code signing certificate, which should prevent security warnings from popping up on download