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Fix changelog entries for random rotation being in wrong section
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rafalh committed Feb 9, 2025
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Showing 1 changed file with 3 additions and 4 deletions.
7 changes: 3 additions & 4 deletions docs/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,9 +39,6 @@ Version 1.9.0 (not released yet)
- Add Kill Reward settings for dedicated servers
- Do not load unnecessary VPPs in dedicated server mode
- Add level filename to "Level Initializing" console message
- Add `map_rand` command to change to a random level on the rotation
- Add `vote rand` vote type to initiate a level change to a random level on the rotation
- Add `$DF Random Rotation` option in dedicated server config
- Properly handle WM_PAINT in dedicated server, may improve performance (DF bug)
- Disable adding faces to fix PS2 tiling in editor
- Disable red background in log window if geometry limits are crossed in editor
Expand Down Expand Up @@ -71,7 +68,9 @@ Version 1.9.0 (not released yet)
- Add `spectate_mode_follow_killer` command (when player you are spectating dies, spectate their killer)
- Remove level editor popups that stop user from navigating between modes until rebuilding
- Add `muzzle_flash` command
- Add random level rotation option for dedicated server
- Add `map_rand` command to change to a random level on the rotation
- Add `vote rand` vote type to initiate a level change to a random level on the rotation
- Add `$DF Random Rotation` option in dedicated server config

[@is-this-c](https://github.com/is-this-c)
- Support `©` and `` in TrueType fonts
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