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v0.6.0

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@0b5vr 0b5vr released this 02 Feb 07:01
· 1775 commits to release since this release

v0.5.6...v0.6.0
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🚨 BREAKING CHANGES 🚨

  • master branch is renamed to release
    git branch -m master release
    git fetch origin
    git branch -u origin/release release
  • #588: VRMRendererFirstPersonFlags: The public member mesh is replaced by primitives, which is GLTFPrimitive[] instead of GLTFMesh.
  • #527: .module.js builds are now ESM

πŸ› Bugfixes

  • #588: Fix handling of gltf meshes with children
    • A single glTF node can have both mesh and children and it causes issues to first person, blend shape, and materials. This PR fixes this.
  • #589: Add a missing line to MToon Shader
    • MToon rendering was slightly wrong without this change
  • #594: keywordMap of materialProperties is now okay to be null
    • Now interprets VRMs exported from UniVRM-0.63.1 properly
  • #609: Texture transform was opposite from UniVRM's

🧹 Chores

  • #527: It's now bundled using rollup instead of webpack
    • .module.js builds are now ESM
  • 794af2a: Update copyright year
  • ec46a06: Preparing renaming the branch master -> release

πŸ“¦ Deps