v0.5.6...v0.6.0
Milestone
π¨ BREAKING CHANGES π¨
master
branch is renamed to release
git branch -m master release
git fetch origin
git branch -u origin/release release
- #588:
VRMRendererFirstPersonFlags
: The public member mesh
is replaced by primitives
, which is GLTFPrimitive[]
instead of GLTFMesh
.
- #527:
.module.js
builds are now ESM
π Bugfixes
- #588: Fix handling of gltf meshes with children
- A single glTF node can have both mesh and children and it causes issues to first person, blend shape, and materials. This PR fixes this.
- #589: Add a missing line to MToon Shader
- MToon rendering was slightly wrong without this change
- #594:
keywordMap
of materialProperties
is now okay to be null
- Now interprets VRMs exported from UniVRM-0.63.1 properly
- #609: Texture transform was opposite from UniVRM's
π§Ή Chores
- #527: It's now bundled using rollup instead of webpack
.module.js
builds are now ESM
- 794af2a: Update copyright year
- ec46a06: Preparing renaming the branch
master
-> release
π¦ Deps