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A 2D platformer project for both CS583 and for learning about core functions of game development through Pygame.
Inspired by Hollow Knight in movement and visual style, sound effects and music are from the original game.
All player animations, entities, and particles are drawn by me.
Lots of credit to @DaFluffyPotato on YT, he made most of the base framework (game loop, entity movement, particle physics, camera movement) and helped me learn and understand how to build off of that base.
https://youtu.be/2gABYM5M0ww?si=F0wO-cN_WyHuD68J

Help save all of the grubs while exploring the forgotten labrynth deep underground!
Expand your toolset by collecting new movement powerups to unlock new areas!

Controls: (Keyboard & Mouse | Xbox Controller)
A, D or Left, Right Arrow | Left Joystick = Movement
W, S or Up, Down Arrow | Right Joystick = Look
SPACE | (A) or (B) = Jump

Controls after unlocking ingame:
SPACE | (A) or (B) = Wall jump, Double jump
LSHIFT or RSHIFT | (X) or (Y) or RB or LT/RT = Dash, Cloak
F | LB or Any D-PAD = Grub Finder

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Introduction to Pygame with pixel-art platformer

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