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warning: This documentation was last updated for top.py version 1.0.1 and MAY be out of date.
attribute name | attribute type | default value |
---|---|---|
id | int | |
username | str | |
discriminator | str | |
avatar_url | str | None |
default_avatar | str | |
avatar | str | avatar_url or default_avatar |
prefix | str | |
short_description | str | |
long_description | str | None |
tags | List[str] | [] |
website | str | None |
support | str | None |
github | str | None |
owners | List[int] | [] |
featured_guilds | List[int] | [] |
invite | str |
user(state = none)
Returns a discord.User object from self.id.
Unless you constructed this yourself (don't), it's usually safe to leave state
blank.
If for whatever reason you need to provide a state, make sure it has a get_user
attribute.
Returns discord.User
attribute name | attribute type | default value |
---|---|---|
id | int | |
username | str | |
discriminator | str | |
avatar_url | str | None |
default_avatar | str | |
avatar | str | avatar_url or default_avatar |
bio | str | None |
banner_url | str | None |
socials | WeakRef | |
colour | Colour | |
color | alias for self.colour | |
supporter | bool | False |
site_mod | bool | False |
site_admin | bool | False |
certified | bool | False |
user(state = none)
Returns a discord.User object from self.id.
Unless you constructed this yourself (don't), it's usually safe to leave state
blank.
If for whatever reason you need to provide a state, make sure it has a get_user
attribute.
Returns discord.User
attribute name | attribute type | default value |
---|---|---|
id | int | |
username | str | |
discriminator | str | #0000 |
avatar | str |
attribute name | attribute type | default value |
---|---|---|
server_count | int | 0 |
shards | Dict[int, int] | |
shard_count | int | 0 |
reliable | bool |
Note: the reliable
attribute is True
when the length of shards
is that of shard_count
, and the sum of shards
values is the same as server_count
async fetch_bot(bot_id: int, *, fail_if_ratelimited: bool = False)
Fetches a bot from top.gg
- bot_id: The bot's client ID
- fail_if_ratelimited: Whether to raise an error if we get ratelimited or just wait an hour
Returns: A bot model
async fetch_bots(limit: int = 50, offset: int = 0, search: dict = None, sort: str = None, fail_if_ratelimited: bool = True)
Fetches up to <limit> bots. It's best you read top.gg's docs on this one.
- limit: Up to this many bots will be fetched. Maximum of 500.
- offset: just read top.gg's docs for this one
- search: Search options (e.g.
{"library": "discord.py"}
) - sort: gg's docs don't explain much to be honest
- fail_if_ratelimited: Whether to raise an error if we get ratelimited or just wait an hour
Returns: A list of bot objects.
async bulk_fetch_bots(limit: int = 500, *args)
Similar to fetch_bots, except allows for requesting more than 500. This is equivalent to:
batch_one = await TopGG.fetch_bots(500)
batch_two = await TopGG.fetch_bots(500, offset=500)
batch_three = await TopGG.fetch_bots(500, offset=1000)
...
async fetch_votes(fail_if_ratelimited: bool = True)
Fetches the most recent 1,000 voters for the current bot.
- fail_if_ratelimited: if True, will raise Ratelimited instead of waiting the ratelimit out.
Returns: A list of SimpleUsers
async upvote_check(user_id: int, fail_if_ratelimited: bool = True)
Checks if the user <user_id> has voted or not.
Warning!
In a later update,
user_id
will be replaced withuser
, and will take adiscord.User
overint
.
Returns: True if the user has voted, otherwise False.
async get_stats(bot_id: int)
Gets public stats on a bot (i.e. guild count, shard count)
Warning!
In a later update,
bot_id
will be replaced withbot
, and will take adiscord.User
overint
.
Returns: BotStats
async post_stats(stats: dict = None)
Posts public stats to your top.gg page.
- stats: if provided, will be automatically generated. It's best you do this.
Returns: int
- the number of servers posted.