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This repository was archived by the owner on Jan 8, 2025. It is now read-only.

v1.3 - Color Update

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@Andrew-Eathan Andrew-Eathan released this 15 Feb 18:36
· 11 commits to main since this release
ac55c75

Changelog:

[andrew]

  • moved everything related to spawning gwater stuff to a custom gwater tab
  • made every entity editable
  • wire support for every entity
  • you can set zero gravity for water now
  • added menu in the gwater tab for easy accessibility
  • added 2 functions to the module and modified ParticlesNear to let me (probably) add water physgun in the future without needing another module update
  • changed water limit to 75000 because 65536 is kinda ugly if you don't know powers of 2 💀
  • made the gwater score in the top right look actually good, it fades away if particle count doesnt change
  • added note in the menu
  • added a bottle that spills and breaks throwing water everywhere
  • added a hydrant that lets you connect to gwater entities and turn them on/off remotely
  • renamed rendermesh to cloth

[mee]

  • colored water
  • physgun pickup
  • internal optimizations
  • alternative rendering system (not added yet tho)
  • proper multiplayer cloth
  • simfps

There's also a 250k limit version of the module now for those who want it!

If you're having trouble using the installer (if it breaks or stuff like that), please install GWater the manual way!
This version is a major update, which means if you update to v1.3 through the workshop, you'll need this v1.3 module aswell!

If you're not sure how to install GWater, follow the tutorial!

How do i find my GarrysMod folder?

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There will be 2 "garrysmod" folders, if you're using the installer's Browse button, select the one called "GarrysMod"!

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