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LootLocker_UnitySDKv3.8.0

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@kirre-bylund kirre-bylund released this 24 Feb 09:56

Features

  • Logging revamp:
    • The old settings of All, AllAsNormal, WarningsOnly, and ErrorsOnly settings have been replaced with the more standardized log levels of Debug, Info, Warnings, Errors, Off.
    • There are now two more toggles you can use:
      • "Log Errors as Warnings" - This will reduce the loglevel of error logs to warning and log accordingly. Use this to not interrupt game flow since error logs can be handled as exceptions.
      • "Log in Builds" - This will cause LootLocker to log outside of the editor context. Use this when you want to debug LootLocker requests in your builds and on devices.
  • Debug Prefab: In the LootLocker SDK folder, there is a new folder called prefabs. Inside is a Debugging folder containing a unitypackage that you can install in your game. This contains a UI prefab that you can add to a level where you want to view LootLocker (or other) logs. This will print the configured logs to screen which will help you debug errors on devices where logs can be inaccessible.

Bug Fixes

  • Character and heroes api incorrectly handled the default parameter. This is now fixed.

Full Changelog: v3.7.0...v3.8.0