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v1.1 - TableTune tab + AAR Difficulty Shifting + Song Spreadsheet + Modding Guide

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@lemocha7 lemocha7 released this 11 Dec 06:52
· 2 commits to main since this release
0f8b5bb

This release adds a Table Tune tab, difficulty shifting (and other changes) to AAR Zip, a link to my new song list spreadsheet, and a link to my (work in progress) modding guide.

TableTune [NEW!]

  • re-assign difficulties of existing songs in TableTune.aar.
  • NOTE: only works on uncompressed TableTune files.
    • uncompressed file should be 392 KB instead of 112 KB, and in a hex editor, the first 4 bytes should say "ALAR" instead of "ALLZ"
    • use Aqualead LZSS Decoder to decrypt

AAR Zip

  • option to move higher difficulties to lower ones (e.g. EASY chart becomes HARD chart)

  • fixed bug where uploaded too few files would skip some with higher IDs

  • will now detect SW chart files and lowercase BGM / SHOT files

  • option to download a blank shot file if none is found (I cannot automatically plug-in a blank shot in this case without a major code rewrite)

  • EMPTY.ogg is now smaller (3.47 KB --> 2.59 KB)

  • will now support 5 SHOT files at once instead of 4 (to my knowledge only HATSUNE MIKU no BOUSOU has this, which crashes on ST)

  • will now block out other settings when setting AAR Type to Bgm

  • added line breaks to settings help text

  • some internal code changes for a secret project 🤫

General

  • settings are now saved in local storage and will re-apply on startup
  • removed hex / text preview from AAR Zip / ASN Snip
  • file imported text area in AAR and ASN will now auto-resize to fit all lines
  • Steam tabs now display before Switch tabs
  • moved tab / file area functions to my tabs library
  • added a running locally and dependency section to README
  • my Groove Coaster Song List spreadsheet is now done and available to view.
  • i'm releasing my modding guide, though it is currently unfinished. You can read it on GitHub under Mod-The-Coaster/wiki