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Update README to mention the existence of build.sh and what it offers
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Joe Drago committed Oct 31, 2019
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Expand Up @@ -17,6 +17,12 @@ associated `AVIF_CODEC_*` CMake variable, and to build locally, you must run
the appropriate .cmd file in `ext/avif/ext` and then additionally enable the
associated `AVIF_LOCAL_*` CMake variable.

For a near-automated Linux or macOS build, simply run `scripts/build.sh`. It
requires Rust, CMake, Ninja, NASM, Meson, and Git, but should build `dav1d`
and `rav1e` (for `libavif`), link them into colorist. Read the contents of
build.sh and the .cmd files inside of `ext/avif/ext` to see exactly what
commands will be run.

---

# Usage
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