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McDiod edited this page Dec 18, 2019
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Urban Ops is a dynamic seize/defend mission for all maps.
OPFOR chooses a city that they will have to defend for X minutes (CaptureTime), while BLUFOR tries to capture it. Both teams have to be careful not to hurt any civilians or else they might start helping the opponent.
Check out the pages in the sidebar for more information.
- Gamemode: TvT - seize/defend
- Map: Can be used on all maps that are included in cfgIslands
- Medical system: ACE basic
- Respawn: Wave-respawn / conditional permadeath
These addons are required to run the scenario:
Some factions require extra addons. See the Factions page.
These optional addons give civilians a lot more variety:
- This scenario uses a lot of remoteExec so don't block it.
- Since typical OPFOR factions (Russians, Taliban, etc.) will be playing on BLUFOR side, ace_nouniformrestrictions from their optionals folder is recommended.
- Some factions will have ACE Blue Force Tracking, others will not. So don't force it on in your ACE server config.
- The AI units that some factions can buy are balanced around ASR AI's default settings.
This mission is using grad-islandconfig
. You can use all maps that have a configuration in cfgGradIslands.hpp (see displayName).
https://creativecommons.org/licenses/by/3.0/
- City icon in logo: City by Made Somewhere from the Noun Project