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Upgraded v.2.5
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glscene committed Sep 7, 2024
1 parent 7845322 commit c2006c1
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Showing 231 changed files with 5,652 additions and 27,746 deletions.
2 changes: 1 addition & 1 deletion Examples/AdvDemos/Archipelago/fArchipelagoC.h
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Expand Up @@ -45,7 +45,7 @@
#include "GLS.Keyboard.hpp"
#include "GLS.Context.hpp"
#include "GLS.State.hpp"
#include "GLS.TextureFormat.hpp"
#include "GLScene.TextureFormat.hpp"
#include "GLS.File3DS.hpp"

//---------------------------------------------------------------------------
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/Archipelago/fArchipelagoD.pas
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Expand Up @@ -41,7 +41,7 @@ interface
GLS.Keyboard,
GLS.Context,
GLS.State,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.File3DS,
GLScene.Utils,
GLS.Navigator;
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/Earth/fEarthD.pas
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Expand Up @@ -36,7 +36,7 @@ interface
GLS.State,
GLScene.Utils,
GLS.Context,
GLS.TextureFormat,
GLScene.TextureFormat,
GLSL.TextureShaders,
GLScene.BaseClasses,
GLScene.PersistentClasses,
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/Forest/fForestD.pas
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Expand Up @@ -40,7 +40,7 @@ interface
GLS.XOpenGL,
GLScene.BaseClasses,
GLS.TextureCombiners,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Material,
GLScene.Coordinates,
GLS.TerrainRenderer,
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/GLSViewer/Source/fGLSViewer.pas
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Expand Up @@ -50,7 +50,7 @@ interface
GLScene.BaseClasses,
GLS.State,
GLS.RenderContextInfo,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Color,
GLS.Keyboard,
GLS.Graphics,
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/IntensityMesh/fIntensityMeshC.h
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Expand Up @@ -29,7 +29,7 @@
#include "GLS.RenderContextInfo.hpp"
#include "GLS.Graphics.hpp"
#include "GLS.State.hpp"
#include "GLS.TextureFormat.hpp"
#include "GLScene.TextureFormat.hpp"
#include "GLSL.UserShader.hpp"

//---------------------------------------------------------------------------
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2 changes: 1 addition & 1 deletion Examples/AdvDemos/IntensityMesh/fIntensityMeshD.pas
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Expand Up @@ -36,7 +36,7 @@ interface
GLS.RenderContextInfo,
GLS.Graphics,
GLS.State,
GLS.TextureFormat;
GLScene.TextureFormat;

type
TFormIntensutyMesh = class(TForm)
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2 changes: 1 addition & 1 deletion Examples/Demos/cgshaders/BumpMap/fBumpMapD.pas
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Expand Up @@ -28,7 +28,7 @@ interface
GLS.Material,
GLScene.Coordinates,
GLScene.BaseClasses,
GLS.TextureFormat,
GLScene.TextureFormat,
GLScene.Utils,
GLS.SimpleNavigation;

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2 changes: 1 addition & 1 deletion Examples/Demos/cgshaders/DistTex/fDisttexD.pas
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Expand Up @@ -13,7 +13,7 @@ interface
Vcl.ExtCtrls,
Vcl.StdCtrls,

GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Cadencer,
GLS.Texture,
GLS.SceneViewer,
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Expand Up @@ -14,7 +14,7 @@ interface
Vcl.Dialogs,
Vcl.ComCtrls,

GLS.TextureFormat
GLScene.TextureFormat
GLS.Scene,
GLScene.Coordinates,
GLS.Objects,
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2 changes: 1 addition & 1 deletion Examples/Demos/computing/SimpleCUDA/fSimpleTexD.pas
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Expand Up @@ -23,7 +23,7 @@ interface
CUDA.Utility,

GLS.Graphics,
GLS.TextureFormat;
GLScene.TextureFormat;

type
TForm1 = class(TForm)
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/FurShader/fFurShaderD.pas
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Expand Up @@ -26,7 +26,7 @@ interface
GLS.Context,
GLS.FileOBJ,
GLScene.VectorGeometry,
GLS.TextureFormat
GLScene.TextureFormat
GLS.XOpenGL,
GLS.Graphics,
GLScene.BaseClasses,
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/Ocean/fOceanC.h
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Expand Up @@ -20,7 +20,7 @@
#include "GLS.SkyDome.hpp"
#include "GLSL.UserShader.hpp"
#include "GLS.SceneViewer.hpp"
#include "GLS.TextureFormat.hpp"
#include "GLScene.TextureFormat.hpp"
#include "GLS.Color.hpp"
#include "GLScene.OpenGLTokens.hpp"
#include "GLS.OpenGLAdapter.hpp"
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/Ocean/fOceanD.pas
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Expand Up @@ -35,7 +35,7 @@ interface
GLScene.BaseClasses,
GLS.RenderContextInfo,
GLS.SimpleNavigation,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Color;

type
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/ShadersLab/fShaderLabD.pas
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Expand Up @@ -41,7 +41,7 @@ interface

GLS.State,
GLS.RenderContextInfo,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Color,
GLS.Graphics,
GLS.MeshUtils,
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/Shadertoy/fShadertoyD.pas
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Expand Up @@ -20,7 +20,7 @@ interface
GLS.Keyboard,
GLS.RenderContextInfo,
GLS.OpenGLAdapter,
GLS.TextureFormat,
GLScene.TextureFormat,
GLScene.VectorGeometry,

GLS.AsyncTimer,
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2 changes: 1 addition & 1 deletion Examples/Demos/glslshaders/SkyboxShader/fSkyboxShaderD.pas
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Expand Up @@ -17,7 +17,7 @@ interface
GLS.Objects,
GLS.GeomObjects,
GLS.Texture,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.CompositeImage,
GLS.Material,
GLScene.Coordinates,
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2 changes: 1 addition & 1 deletion Examples/Demos/materials/TransparAdv/fTransparAdvD.pas
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Expand Up @@ -13,7 +13,7 @@ interface
Vcl.Dialogs,
Vcl.Imaging.Jpeg,

GLS.TextureFormat,
GLScene.TextureFormat,
GLScene.VectorGeometry,
GLScene.VectorTypes,
GLS.Context,
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2 changes: 1 addition & 1 deletion Examples/Demos/materials/fdMaterials.dfm
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Expand Up @@ -7,7 +7,7 @@ object FormMaterials: TFormMaterials
Margins.Bottom = 5
Caption = 'Materials'
ClientHeight = 776
ClientWidth = 1096
ClientWidth = 1309
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
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2 changes: 1 addition & 1 deletion Examples/Demos/materials/proceduralclouds/fProcCloudsD.pas
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Expand Up @@ -24,7 +24,7 @@ interface
GLS.Cadencer,
GLS.SceneViewer,
GLS.ProcTextures,
GLS.TextureFormat,
GLScene.TextureFormat,
GLScene.Coordinates,
GLScene.BaseClasses,

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2 changes: 1 addition & 1 deletion Examples/Demos/materials/texformat/fTexFormatD.pas
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Expand Up @@ -64,7 +64,7 @@ implementation
{$R *.DFM}

uses
GLS.TextureFormat, GLScene.Utils;
GLScene.TextureFormat, GLScene.Utils;

procedure TFormTexFormat.FormCreate(Sender: TObject);
var
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2 changes: 1 addition & 1 deletion Examples/Demos/meshes/tiles/fTilesD.pas
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Expand Up @@ -31,7 +31,7 @@ interface
GLScene.Coordinates,
GLScene.BaseClasses,
GLS.RenderContextInfo,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Keyboard,
GLScene.Utils,
GLS.SimpleNavigation;
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2 changes: 1 addition & 1 deletion Examples/Demos/rendering/Grass/fGrassD.pas
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Expand Up @@ -32,7 +32,7 @@ interface
GLS.Keyboard,
GLScene.BaseClasses,
GLS.RenderContextInfo,
GLS.TextureFormat,
GLScene.TextureFormat,
GLScene.Utils
;

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2 changes: 1 addition & 1 deletion Examples/Demos/specialsFX/ShadowFBO/fShadowFBOD.pas
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Expand Up @@ -16,7 +16,7 @@ interface
Vcl.ExtCtrls,
Vcl.Imaging.Jpeg,

GLS.TextureFormat,
GLScene.TextureFormat,
GLS.Scene,
GLScene.VectorTypes,
GLS.Context,
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2 changes: 1 addition & 1 deletion Examples/Demos/specialsFX/waterplane/fWaterPlaneD.pas
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Expand Up @@ -15,7 +15,7 @@ interface
Vcl.Imaging.Jpeg,


GLS.TextureFormat,
GLScene.TextureFormat,

GLS.Scene,
GLS.Objects,
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2 changes: 1 addition & 1 deletion Examples/Demos/utilities/GLInfos/fGLInfosD.pas
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Expand Up @@ -19,7 +19,7 @@ interface
GLScene.BaseClasses,
GLS.Scene,
GLS.SceneViewer,
GLS.TextureFormat,
GLScene.TextureFormat,
GLS.OpenGLAdapter,
GLS.Context,
GLS.Material,
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10 changes: 6 additions & 4 deletions Packages/GLScene_RT.dpk
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Expand Up @@ -254,19 +254,21 @@ contains
GLScene.Spline in '..\Source\GLScene.Spline.pas',
GLScene.Strings in '..\Source\GLScene.Strings.pas',
GLScene.RandomLib in '..\Source\GLScene.RandomLib.pas',
GLS.TextureFormat in '..\Source\GLS.TextureFormat.pas',
GLScene.TextureFormat in '..\Source\GLScene.TextureFormat.pas',
GLScene.VectorLists in '..\Source\GLScene.VectorLists.pas',
GLScene.VectorGeometry in '..\Source\GLScene.VectorGeometry.pas',
GLScene.VectorTypes in '..\Source\GLScene.VectorTypes.pas',
GLScene.VectorTypesExt in '..\Source\GLScene.VectorTypesExt.pas',
GLScene.Utils in '..\Source\GLScene.Utils.pas',
GLS.VectorFileObjects in '..\Source\GLS.VectorFileObjects.pas',
GLS.VerletTypes in '..\Source\GLS.VerletTypes.pas',
GLS.VerletClothify in '..\Source\GLS.VerletClothify.pas',
GLScene.VectorTypesExt in '..\Source\GLScene.VectorTypesExt.pas',
PasDblStrUtils in '..\Source\PasDblStrUtils.pas',
PasGLTF in '..\Source\PasGLTF.pas',
PasJSON in '..\Source\PasJSON.pas',
GLScene.Utils in '..\Source\GLScene.Utils.pas',
GLS.OpenGLAdapter in '..\Source\GLS.OpenGLAdapter.pas';
GLS.OpenGLAdapter in '..\Source\GLS.OpenGLAdapter.pas',
gnuGettext in '..\Source\gnuGettext.pas',
gnuGettextInit in '..\Source\gnuGettextInit.pas';

end.

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8 changes: 5 additions & 3 deletions Packages/GLScene_RT.dproj
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Expand Up @@ -379,19 +379,21 @@
<DCCReference Include="..\Source\GLScene.Spline.pas"/>
<DCCReference Include="..\Source\GLScene.Strings.pas"/>
<DCCReference Include="..\Source\GLScene.RandomLib.pas"/>
<DCCReference Include="..\Source\GLS.TextureFormat.pas"/>
<DCCReference Include="..\Source\GLScene.TextureFormat.pas"/>
<DCCReference Include="..\Source\GLScene.VectorLists.pas"/>
<DCCReference Include="..\Source\GLScene.VectorGeometry.pas"/>
<DCCReference Include="..\Source\GLScene.VectorTypes.pas"/>
<DCCReference Include="..\Source\GLScene.VectorTypesExt.pas"/>
<DCCReference Include="..\Source\GLScene.Utils.pas"/>
<DCCReference Include="..\Source\GLS.VectorFileObjects.pas"/>
<DCCReference Include="..\Source\GLS.VerletTypes.pas"/>
<DCCReference Include="..\Source\GLS.VerletClothify.pas"/>
<DCCReference Include="..\Source\GLScene.VectorTypesExt.pas"/>
<DCCReference Include="..\Source\PasDblStrUtils.pas"/>
<DCCReference Include="..\Source\PasGLTF.pas"/>
<DCCReference Include="..\Source\PasJSON.pas"/>
<DCCReference Include="..\Source\GLScene.Utils.pas"/>
<DCCReference Include="..\Source\GLS.OpenGLAdapter.pas"/>
<DCCReference Include="..\Source\gnuGettext.pas"/>
<DCCReference Include="..\Source\gnuGettextInit.pas"/>
<None Include="..\Source\GLScene.Defines.inc"/>
<BuildConfiguration Include="Base">
<Key>Base</Key>
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39 changes: 20 additions & 19 deletions Packages/GXScene_RT.dpk
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Expand Up @@ -37,26 +37,9 @@ requires
fmx;

contains
Formatx.m3DS in '..\SourceX\Formatx.m3DS.pas',
Formatx.m3DSConst in '..\SourceX\Formatx.m3DSConst.pas',
Formatx.m3DSTypes in '..\SourceX\Formatx.m3DSTypes.pas',
Formatx.m3DSUtils in '..\SourceX\Formatx.m3DSUtils.pas',
Formatx.B3D in '..\SourceX\Formatx.B3D.pas',
Formatx.MD2 in '..\SourceX\Formatx.MD2.pas',
Formatx.MD3 in '..\SourceX\Formatx.MD3.pas',
Formatx.DXTC in '..\SourceX\Formatx.DXTC.pas',
Formatx.GL2 in '..\SourceX\Formatx.GL2.pas',
Formatx.LWO in '..\SourceX\Formatx.LWO.pas',
Formatx.VFW in '..\SourceX\Formatx.VFW.pas',
Formatx.Q3BSP in '..\SourceX\Formatx.Q3BSP.pas',
Formatx.DDSImage in '..\SourceX\Formatx.DDSImage.pas',
Formatx.HDRImage in '..\SourceX\Formatx.HDRImage.pas',
Formatx.Q3MD3 in '..\SourceX\Formatx.Q3MD3.pas',
Formatx.OCT in '..\SourceX\Formatx.OCT.pas',
Formatx.X in '..\SourceX\Formatx.X.pas',
Formatx.TGA in '..\SourceX\Formatx.TGA.pas',
Formatx.VRML in '..\SourceX\Formatx.VRML.pas',
Formatx.VfsPAK in '..\SourceX\Formatx.VfsPAK.pas',
GXS.AnimatedSprite in '..\SourceX\GXS.AnimatedSprite.pas',
GXS.ApplicationFileIO in '..\SourceX\GXS.ApplicationFileIO.pas',
GXS.ArchiveManager in '..\SourceX\GXS.ArchiveManager.pas',
Expand Down Expand Up @@ -254,7 +237,6 @@ contains
GLScene.VectorTypesExt in '..\Source\GLScene.VectorTypesExt.pas',
GLScene.VectorGeometry in '..\Source\GLScene.VectorGeometry.pas',
GLScene.OpenGLTokens in '..\Source\GLScene.OpenGLTokens.pas',
GXS.TextureFormat in '..\Sourcex\GXS.TextureFormat.pas',
GXS.OpenGLAdapter in '..\Sourcex\GXS.OpenGLAdapter.pas',
GLScene.Logger in '..\Source\GLScene.Logger.pas',
GLScene.Spline in '..\Source\GLScene.Spline.pas',
Expand All @@ -269,6 +251,25 @@ contains
GLScene.CurvesAndSurfaces in '..\Source\GLScene.CurvesAndSurfaces.pas',
GLScene.Coordinates in '..\Source\GLScene.Coordinates.pas',
GLScene.BaseClasses in '..\Source\GLScene.BaseClasses.pas',
GLScene.AnimationUtils in '..\Source\GLScene.AnimationUtils.pas';
GLScene.AnimationUtils in '..\Source\GLScene.AnimationUtils.pas',
Formats.X in '..\Source\Formats.X.pas',
GLScene.TextureFormat in '..\Source\GLScene.TextureFormat.pas',
Formats.DXTC in '..\Source\Formats.DXTC.pas',
Formats.GL2 in '..\Source\Formats.GL2.pas',
Formats.m3DS in '..\Source\Formats.m3DS.pas',
Formats.m3DSConst in '..\Source\Formats.m3DSConst.pas',
Formats.m3DSTypes in '..\Source\Formats.m3DSTypes.pas',
Formats.m3DSUtils in '..\Source\Formats.m3DSUtils.pas',
Formats.MD2 in '..\Source\Formats.MD2.pas',
Formats.MD3 in '..\Source\Formats.MD3.pas',
Formats.OCT in '..\Source\Formats.OCT.pas',
Formats.Q3BSP in '..\Source\Formats.Q3BSP.pas',
Formats.VFW in '..\Source\Formats.VFW.pas',
Formats.VRML in '..\Source\Formats.VRML.pas',
Formatx.Q3MD3 in '..\Sourcex\Formatx.Q3MD3.pas',
Formats.B3D in '..\Source\Formats.B3D.pas',
Formats.LWO in '..\Source\Formats.LWO.pas',
gnuGettext in '..\Source\gnuGettext.pas',
gnuGettextInit in '..\Source\gnuGettextInit.pas';

end.
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