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dalerank edited this page Sep 4, 2013 · 11 revisions

This page shows a TODO list for the project, first items of each section are somewhat more urgent. There are still many things to do :-)

TODO for game operations:

  • loading scenario (*.map) from original game (working 90%)
  • loading savefile (*.sav) from original game
  • more types savel/load in .oc3save

TODO list for the GUI:

  • add music and sounds
  • widget for vertical sliding (used in infoboxes to present a long text)
  • include movies in the game

TODO list for game objecs infoboxes

TODO list for advisor screens

TODO list for buildings:

  • epidemics

TODO list for missing buildings

TODO list for particular buildings:

  • granary interface
  • warehouse interface

TODO list for walkers:

  • add all missing walker types
  • implement boat (maybe we can use the same pathFinding algo as for soldiers)
  • implement automatic actions of soldiers
  • implement manual actions on soldiers

TODO list for prefect

  • kill riot

TODO list for empire trade system and merchants

  • full caravan (3 horse + animation)

TODO list for city:

  • compute ratings (prosperity, culture, god anger, ...)
  • compute immigration/emigration
  • riots, crime and so on
  • make events (for example, god effects)

TODO list for empire:

  • incoming enemies

TODO list for code refactoring:

  • maybe compiled object files should be put in some other directory

TODO texts

  • comprehensive readme and installation guide
  • in-game help
  • english translation of all game texts
  • translations to different languages

TODO: other

  • make full description of original SG2 resource files
  • load from origianl resources SG2
  • make test suite for game functions