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Merge pull request #80 from wazetrek/patch-1
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Update spanish translation
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insraq authored Sep 8, 2024
2 parents a2ed00f + 28d3f4e commit 52ea51a
Showing 1 changed file with 19 additions and 19 deletions.
38 changes: 19 additions & 19 deletions assets/Script/Languages/es.ts
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ export const ES = {
Camera: "Cámara",
Gun: "Arma",
GunFactory: "Fábrica de armas",
Aircraft: "Aviones",
Aircraft: "Avión",
AircraftFactory: "Fábrica de aviones",
Zeppelin: "Dirigible",
ZeppelinFactory: "Fábrica de dirigibles",
Expand All @@ -80,7 +80,7 @@ export const ES = {
"Tienes permiso para %{amount} edificios, ya has construido %{amountBuilt} y te quedan %{amountLeft}",
BuildingLocked:
"El edificio aún no está disponible, primero debes desbloquearlo en el Laboratorio de investigación",
MaxBuilders: "Maximo nº de construcciones",
MaxBuilders: "Máximo nº de construcciones",
MaxBuildersDesc: "Número de edificios que puedes construir al mismo tiempo",
Silicon: "Silicio",
AluminumMine: "Mina de aluminio",
Expand Down Expand Up @@ -234,7 +234,7 @@ export const ES = {
Artillery: "Artillería",
SubmarineFactory: "Fábrica de submarinos",
Submarine: "Submarino",
Spaceship: "Astronave",
Spaceship: "Nave espacial",
RobotFactory: "Fábrica de robots",
Robot: "Robot",
SpaceshipFactory: "Fábrica de naves espaciales",
Expand All @@ -243,7 +243,7 @@ export const ES = {
StockRatingDesc:
"Consenso de calificación de acciones de analistas de Wall Street, que afecta su capitalización de mercado y se actualiza junto con el mercado",
OfflineEarning: "Ganancias sin conexión",
PerMin: "%{amount}/mínimo",
PerMin: "%{amount}/min",
OfflineEarningTime: "Tiempo de ganancias sin conexión",
OfflineEarningTimeDesc: "Obtendrá ingresos sin conexión durante este período de tiempo",
BuyPermit: "Permiso de compra",
Expand Down Expand Up @@ -292,12 +292,12 @@ export const ES = {
JoinDiscord: "Únete a nuestro servidor Discord para obtener las últimas actualizaciones, consejos y conversaciones",
ClaimOfflineEarning: "Reclamar ganancias sin conexión",
OfflineTime: "Tiempo sin conexión",
Minutes: "%{time} mínimo",
Minutes: "%{time} min",
MaxUpgrade: "Mejora máxima",
MaxUpgradeDesc: "Has alcanzado la actualización máxima",
ClaimAmount: "Dinero +%{amount}",
EffectiveTime: "Tiempo efectivo",
EffectiveTimeDesc: "Su tiempo efectivo de ganancia sin conexión está limitado a %{time} mínimo.",
EffectiveTimeDesc: "Su tiempo efectivo de ganancia sin conexión está limitado a %{time} minutos.",
BuildSearchPlaceholder: "Escribe el nombre del edificio o recurso a buscar",
MineOverlayWarning: "%{building} No se ve afectado por el modificador de mosaico",
WholesaleCenter: "Centro mayorista",
Expand Down Expand Up @@ -778,14 +778,14 @@ export const ES = {
"You can change your fuel type in the <em>logistics department🚦</em> - on this map, you can also use <em>natural gas</em> as fuel.<br><br>The logistics department also shows your transportation routes that burns most fuel - you'll want to keep an eye on it.<br><br>Remember to <em>make sure your fuel production is above consumption</em> otherwise your production will halt when you run out of fuel.<br><br>If that happens, don't worry, you can buy some emergency fuel from the trade center or from other players",
Tutorial5P2:
"<em>The statistics bureau📊</em> provides a good overview of your production. You can see a detailed breakdown of your resource input and output.<br><br>There are also lots of useful charts📈 - you'll want to refer to them when you balance your production.<br></br>Your <em>cash💰, power surplus⚡ and fuel surplus⛽</em> numbers are also shown on the top left corner - if any of them turns red, you should investigate what's going on.",
MusicProducer: "Music Producer",
MusicProducer: "Productora de música",
PlasticFiber: "Plastic Fiber",
PlasticFiberDesc: "Fiber factories use 50% more plastics but 50% less glass",
SellRefundPercentage: "Sell/Downgrade Refund",
SellRefundPercentageDesc:
"If you sell or downgrade a building, this is the percentage of cash and resources you are refunded",
SellBuildingDescV2:
"Selling a building will refund you %{percent} of your investment and %{percent} of the resources will be transported to Trade Center",
"Vender un edificio te devolverá el %{percent} de tu inversión y el %{percent} de los recursos se transportará al Centro de Comercio.",
BuilderMoveSpeed: "Builder Move Speed",
BuilderMoveSpeedDesc: "The speed that builders move to construct buildings",
EBookInc: "eBook Inc",
Expand Down Expand Up @@ -871,7 +871,7 @@ export const ES = {
LeaderboardValuationPerHourPerSwiss: "Total Valuation Per Hour Per Swiss",
LeaderboardValuationPerHourNewPlayers: "Total Valuation Per Hour (< 1000 Swiss)",
LeaderboardValuationPerBuilding: "Building Valuation Per Building",
BuildingCustomColor: "Building Color",
BuildingCustomColor: "Color del edificio",
BuildingCustomColorReset: "Reset",
Vancouver: "Vancouver",
VancouverBonus:
Expand Down Expand Up @@ -964,8 +964,8 @@ export const ES = {
PanelPositionAuto: "Auto",
TimePlayed: "Time Played",
ValuationPerHour: "Valuation Per Hour",
HighPowerPriority: "High Power Priority",
HighPowerPriorityDesc: "Switching this on will make the building draw power before other buildings",
HighPowerPriority: "Alta prioridad de potencia",
HighPowerPriorityDesc: "Activar esta opción hará que el edificio consuma energía antes que otros edificios",
IndustryZone: "Industry Zone",
IndustryZoneDesc: "Combine adjacent buildings that forms a supply chain and save building permits",
IndustryZoneMaxBuildingLevel: "Max Building Level",
Expand Down Expand Up @@ -1031,8 +1031,8 @@ export const ES = {
BitcoinMiner: "Bitcoin Miner",
GalvanicBatteryFactory: "Galvanic Battery Factory",
BaseProductionMultiplier: "Base Production",
ShowBreakdown: "Show Breakdown",
HideBreakdown: "Hide Breakdown",
ShowBreakdown: "Mostrar detalle",
HideBreakdown: "Ocultar detalle",
IndustryZoneMultiplierSwissBoostDescV2:
"Each tier of production chain inside an industry zone provides this capacity boost to all the buildings in the same zone",
IndustryZoneBuildingPermitDesc:
Expand Down Expand Up @@ -1511,12 +1511,12 @@ export const ES = {
WaterProductionx2: "Super Water Pump",
WaterProductionx2Desc: "Water pumps produce 2x output but consumes 2x power",
InputBufferTypeAuto: "Auto",
InputBufferTypeStockpile: "Stockpile",
InputBuffer: "Resource Input Buffer",
InputBufferTypeStockpile: "Acumulación",
InputBuffer: "Buffer de entrada de recursos",
InputBufferDesc:
"The maximum cycles of input resource to keep in the storage before this building will no longer transport that resource. Auto means using prediction to keep a minimum buffer that allows continuous production. Stockpile means always transporting input resources regardless of the amount in the storage",
InputCapacityOverride: "Input Capacity Override",
InputCapacityOverrideDesc: "For each production cycle, transport %{percent} of the resources needed for production",
"Los ciclos máximos de recursos de entrada que se deben mantener en el almacenamiento antes de que este edificio ya no transporte ese recurso. Automático significa usar la predicción para mantener un búfer mínimo que permita la producción continua. Acumulación significa transportar siempre recursos de entrada independientemente de la cantidad en el almacenamiento",
InputCapacityOverride: "Ajuste capacidad de entrada",
InputCapacityOverrideDesc: "Para cada ciclo de producción, transporte el %{percent} de los recursos necesarios para la producción",
PumpkinSpiceLatte: "Pumpkin Spice Latte",
PumpkinPie: "Pumpkin Pie",
QuantumComputerLab: "Quantum Computer Lab",
Expand Down Expand Up @@ -1611,7 +1611,7 @@ export const ES = {
PlayerTradeBetterTradesAvailable:
"There are %{count} open trades that offers better profit - you should fill those first",
PlayerTradeBetterTradesAvailableAction: "Show Me Those Trades",
BuildingCount: "Count",
BuildingCount: "Cantidad",
NoEfficiencyDesc: "This building does not benefit from following policies:",
AuthenticationSendSuccess: "Your authentication request is successfully sent",
AuthenticationSendFail: "Failed to send authentication request: %{message}",
Expand Down

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