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partial update to Factorio 2.0 #176

Merged
merged 72 commits into from
Feb 6, 2025
Merged

partial update to Factorio 2.0 #176

merged 72 commits into from
Feb 6, 2025

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fgardt
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@fgardt fgardt commented Oct 27, 2024

Missing pieces of the 2.0 port will be done in separate PRs against main instead of ending up with such a huge PR again


Things to do for 2.0

  • Blueprint String Deserialization
    • Blueprints (~60% done)
    • Upgrade planners
    • Decon planners
  • Prototype Data Deserialization
    • UtilitySprites
    • VirtualSignals
    • Item prototypes
    • FluidPrototype
    • RecipePrototype
    • TilePrototype
    • QualityPrototype new
    • Entity prototypes
      • updating existing prototypes
      • elevated rail prototypes new
      • Space Age prototypes new
  • Rendering
    • update existing rendering where needed
    • implement rendering for new prototypes
    • quality indicator
    • new wire logic
    • transparent platform background
    • new directional connection logic
    • blacklist/whitelist indicator
    • elevated rail rendering layers
    • connected textures for fusion reactors / cargo bays
  • Other
    • ModInfo feature flags
    • (for Blueprint Radar) update internal backend services

@fgardt fgardt self-assigned this Oct 27, 2024
@fgardt fgardt force-pushed the feat/2.0 branch 2 times, most recently from 3586e07 to 292c505 Compare October 27, 2024 18:45
@fgardt fgardt marked this pull request as ready for review October 28, 2024 02:50
@fgardt fgardt marked this pull request as draft October 28, 2024 03:16
@fgardt fgardt changed the title update to Factorio 2.0 partial update to Factorio 2.0 Feb 6, 2025
@fgardt fgardt added this to the Updating to Factorio 2.0 milestone Feb 6, 2025
@fgardt fgardt marked this pull request as ready for review February 6, 2025 20:44
@fgardt fgardt merged commit de3e82c into main Feb 6, 2025
11 of 13 checks passed
@fgardt fgardt deleted the feat/2.0 branch February 10, 2025 21:17
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