This fork focuses on the UI Library and Client Engine modifications. It currently officially supports the jaPRO cgame mod.
If you have any suggestions or would like to submit a bug report, please post them in [issues] (https://github.com/eternalcodes/EternalJK/issues).
OpenJK is licensed under GPLv2 as free software. You are free to use, modify and redistribute OpenJK following the terms in LICENSE.txt.
Installing and running EternalJK:
- Download the latest release.
- Extract the file into the Jedi Academy
GameData
folder. For Steam users, this will be in<Steam Folder>/steamapps/common/Jedi Academy/GameData/
. - Run openjk.x86.exe (Rename to jamp.exe for better steam support)
- Fork the OpenJK project on GitHub
- Add a remote to this fork
- Create a new branch using this branch and make your changes
- Send a pull request to upstream (eternalcodes/master)