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Fix wrapper generation for native classes decorated with UCLASS(Abstract)
bug
#46
opened Sep 7, 2015 by
enlight
Game script source dirs created after Klawr editor plugin starts are not watched for changes
bug
#45
opened Sep 6, 2015 by
enlight
Fix wrapper generation for methods with reference-to-pointer arguments
bug
#44
opened Aug 30, 2015 by
enlight
Investigate the possibility of making Klawr work with the Launcher builds of UE4
#42
opened Jul 27, 2015 by
enlight
Provide a way to convert FScriptName to string and vice versa in managed code
enhancement
#40
opened Jul 25, 2015 by
enlight
Put native wrapper functions for engine modules in the Klawr::UnrealEngine namespace
enhancement
#32
opened Oct 8, 2014 by
enlight
Allow users to derive script components from descendants of UKlawrScriptComponent
enhancement
#31
opened Oct 7, 2014 by
enlight
Copy Klawr.UnrealEngine assembly PDB to the engine and project binaries directories
#28
opened Oct 4, 2014 by
enlight
Expose properties defined in C# script component classes to Blueprints
enhancement
in progress
#27
opened Oct 2, 2014 by
enlight
Expose methods defined in C# script component classes to Blueprints
enhancement
in progress
#26
opened Oct 1, 2014 by
enlight
Expose TArray properties and functions with TArray arguments in C# wrappers
enhancement
#23
opened Sep 27, 2014 by
enlight
Eliminate constructors in UObject and UKlawrScriptComponent wrapper classes
enhancement
#16
opened Sep 1, 2014 by
enlight
Use friendlier naming for some of the generated C# wrapper methods
enhancement
#14
opened Aug 23, 2014 by
enlight
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