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ConditionNode.md

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ConditionNode

Properties

Name Type Description Notes
is_operand bool always "true" for the leaf of a tree [optional] [default to True]
relation str "and", "or" [optional] [default to 'and']
children List[Optional[ConditionNode]] [optional]
condition Condition [optional]

Example

from dofusdude.models.condition_node import ConditionNode

# TODO update the JSON string below
json = "{}"
# create an instance of ConditionNode from a JSON string
condition_node_instance = ConditionNode.from_json(json)
# print the JSON string representation of the object
print(ConditionNode.to_json())

# convert the object into a dict
condition_node_dict = condition_node_instance.to_dict()
# create an instance of ConditionNode from a dict
condition_node_from_dict = ConditionNode.from_dict(condition_node_dict)

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