Name | Type | Description | Notes |
---|---|---|---|
is_operand | bool | always "true" for the leaf of a tree | [optional] [default to True] |
relation | str | "and", "or" | [optional] [default to 'and'] |
children | List[Optional[ConditionNode]] | [optional] | |
condition | Condition | [optional] |
from dofusdude.models.condition_node import ConditionNode
# TODO update the JSON string below
json = "{}"
# create an instance of ConditionNode from a JSON string
condition_node_instance = ConditionNode.from_json(json)
# print the JSON string representation of the object
print(ConditionNode.to_json())
# convert the object into a dict
condition_node_dict = condition_node_instance.to_dict()
# create an instance of ConditionNode from a dict
condition_node_from_dict = ConditionNode.from_dict(condition_node_dict)