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Items and Blocks
DavigJ edited this page Jun 11, 2022
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Some food items are quirkier than others--check JEI in-game to see their recipes, and use AppleSkin to see their hunger values.
These are foods that simply grant a status effect or two to the player upon consumption.
Item | Status Effect(s) | Mod Dependencies |
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Comfort (5:00) | Environmental |
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Comfort (2:00), Supportive (0:15) | Abundance |
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Levitation (0:06) | The Endergetic Expansion, Atmospheric |
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Nourishment (2:00), Agility (0:30) | Neapolitan |
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Strength III (0:15), Blindness (0:13) | Upgrade Aquatic |
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Nourishment (0:15), Comfort (0:30) | Autumnity |
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Nourishment (5:00), Water Breathing (1:30) | N/A |
Item | Effect | Mod Dependencies |
---|---|---|
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If the user is below sea level or touching rain, they will be granted a certain duration of the Night Vision effect. This increases depending on the user's y-level; the deeper they are, the longer the status effect. | Environmental, Neapolitan, Upgrade Aquatic |
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Illuminates all entities within a radius of the user. (The activation radius is sized differently depending on the type of entity, being the smallest for other players and the largest for animal entities.) The user also gets Invisibility (0:15). | N/A |
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Restores the user's bubble meter completely. (The user also consumes the prismarine rod.) | Upgrade Aquatic |
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Slow down all entities around the user by giving them Slowness II (0:04), while granting the user Speed (0:05). | Atmospheric, Upgrade Aquatic |
Block | Corresponding Item | Mod Dependencies |
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Slice of Turkey Pot Pie | Autumnity |
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Bowl of Turtle Gallimaufry | N/A |