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Releases: clustermod/CCM3

Version 3.0.4

08 May 18:20
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Requires CBA version 3.15.7 or later and Arma 3 version 2.10 or later.

Changed

  • Updated IP and Port for the Cluster Community Server.

Version 3.0.3

06 Aug 20:58
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Requires CBA version 3.15.7 or later and Arma 3 version 2.10 or later.

Changed

  • Changed Armor values for RHS AFRF, RHS USAF and RHS GREF vests to nerf these factions.

Version 3.0.2

09 May 19:39
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Requires CBA version 3.15.7 or later and Arma 3 version 2.10 or later.

Added

  • Added Radio Backpacks module which enlargens S&S PRC-25s to fit ACRE PRC-77s

Version 3.0.1

06 May 00:57
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Requires CBA version 3.15.7 or later and Arma 3 version 2.10 or later.

Changed

  • Fixed bug where the Cluster Community Server Shortcut wouldn't work

Version 3.0.0

04 May 13:22
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Requires CBA version 3.15.7 or later and Arma 3 version 2.10 or later.

Added

  • Added Ability to fire launchers from prone (ACE2 Port)
  • Added meta.cpp, mod.cpp and logo to addons

Changed

  • Entirely reworked the mod to work with HEMTT build tools
  • Renamed Eric's Clustermod (ECM3) to Cluster Community Mod (CCM3)
  • Moved all gasmasks to Cluster Community Assets (CCA3)
  • Moved Alouette to Cluster Community Assets (CCA3)
  • Moved ARMSCore_Compat to Cluster Community Assets (CCA3)
  • Recompiled all sqf files to SQF Bytecode (SQFC)

Removed

  • Temporarily removed KLPQ Music Radio (Will be an optional mod instead)
  • Temporarily removed Eric's Notepad (will be rebuilt into CE: Notepad)

Dev Changelog

Added

  • Added Custom Build tools for HEMTT (make.py)
  • Added validation tools to validate configs and scripts
  • Added Visual Studio Code settings and tasks to use the new tools