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Copy file name to clipboardexpand all lines: localization/pose2twist/README.md
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This `pose2twist` calculates the velocity from the input pose history. In addition to the computed twist, this node outputs the linear-x and angular-z components as a float message to simplify debugging.
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The `twist.linear.x` is calculated as `sqrt(dx * dx + dy * dy + dz * dz) / dt`, and the values in the `y` and `z` fields are zero.
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The `twist.angular` is calculated as `d_roll / dt`, `d_pitch / dt` and `d_yaw / dt` for each field.
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The `twist.angular` is calculated as `relative_rotation_vector / dt` for each field.
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