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|`enable_check`|`bool`| Indicates whether each object is considered in the obstacle check target. |`true` for objects; `false` for point clouds |
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|`surround_check_front_distance`|`bool`| If there are objects or point clouds within this distance in front, transition to the "exist-surrounding-obstacle" status [m]. | 0.5 |
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|`surround_check_side_distance`|`double`| If there are objects or point clouds within this side distance, transition to the "exist-surrounding-obstacle" status [m]. | 0.5 |
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|`surround_check_back_distance`|`double`| If there are objects or point clouds within this back distance, transition to the "exist-surrounding-obstacle" status [m]. | 0.5 |
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|`surround_check_hysteresis_distance`|`double`| If no object exists within `surround_check_xxx_distance` plus this additional distance, transition to the "non-surrounding-obstacle" status [m]. | 0.3 |
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|`state_clear_time`|`double`| Threshold to clear stop state [s]| 2.0 |
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|`stop_state_ego_speed`|`double`| Threshold to check ego vehicle stopped [m/s]| 0.1 |
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|`stop_state_entry_duration_time`|`double`| Threshold to check ego vehicle stopped [s]| 0.1 |
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