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Sandbox

Game development sandbox

Roadmap

Character controller

  • Movement (sprint, crouch, jump)
  • Jump buffer
  • Jump forgiveness
  • State machine
  • Animations

Camera

  • Orbiting 3rd person camera (similar to GTA)
  • Collision avoidance
    • Use ray casts between camera and player (whiskers, 7 casts)

World prototyping

  • Add more obstacles, ramps, and surfaces to test movement
  • Experiment with lighting, shadows, and basic environmental effects

Misc

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