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RELEASE B13

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@opZywl opZywl released this 10 Feb 00:40
· 26 commits to main since this release
  • Added AntiCheatDector Module.
  • Added FontManager UI.
  • Added (Custom) FontManager.
  • Added RenderAimPointBox option for KillAura.
  • Added AntiCheat detect in watermark.
  • Added watermark element.
  • Added check Java version at start.
  • Added Grizzly & matrix anticheat detect
  • Added new hud visuals
  • Added notifications color mode.
  • Added Miniblox disabler.
  • Added expanded Velocity range.
  • Added HotKeys element.
  • Added new fonts.
  • Added KillAura GenerateClicksBasedOnDistance option.
  • Added attack event notifier.
  • Added notifier drink alert.
  • Added Font FIleFilter.
  • Added value owner.
  • Added color value use client theme utils.
  • Added Git properties update 2.4.0 to 2.4.2.
  • Added AltManager move up/move down
  • Added DrawRectOnTitle option for ScoreboardElement, optional edge rounding options for rectangles.
  • Added category icons as I am planning on upgrading the default HUD look.
  • Added merged item notifier in notifier module.
  • Added scaffold telly ticksuntilrots range could be useful to bypass ac by randomizing.
  • Added FrostBlur suboption to TargetHUD.
  • Added Improved range value options handling.
  • Added jump circles not texture mode / cleanup.
  • Added frost shader.
  • Added arraylist better look - icons & improvisations.
  • Added intave mode - anticheat detector.
  • Added time in notification.
  • Added polar/notification AntiCheatDetector.
  • Added better detect in modes AntiCheatDetector.
  • Added scoreboard element now can expand from the right side if left horizontal side is chosen.
  • Added better keystroke default settings.
  • Added keystrokes shrink + border options.
  • Added invcleaner shears & tnt slot sort.
  • Added blockstoeagle & maxsneakticks range.
  • Added Outline Rect in FDPDropdown/roundedRectRadius option.
  • Added tabgui/scoreboard corners & icons options.
  • Added color rgba in settingcomponent.
  • Added text value in setting components improvements.
  • Added ClickGUI Text Editor functionality: Simplified text and color picker configuration; Expanded options using right-click on color name (hex text); R-G-B-A options navigation using up/down arrow keys.
  • Added hotkey color mode / padding.
  • Added Configurable.isExpanded.
  • Added f*cker module improvement: Works perfectly when moving around; Hypixel mode break block above the bed then the bed regardless of position; Surroundings mode doesn't constantly switch to breaking a new block if the last target isnt obstructed or out of range.
  • Added New rotation randomization pattern mode LazyFlick + MinRotationDifferenceResetTiming option (dedicated to polar anticheat).
  • Backtrack freezing when condition isn't met.
  • Armor color in armoritems vertical /also thanks xitado.
  • RotationSettings ResetTicks condition.
  • Remapper issues.
  • Editor panel nullpointerexc.
  • Switch language freezing.
  • Rotation settings missed in NoFall MLG and NoRotateSet.
  • flight -> fly.
  • Duplicated rotation settings in Scaffold.
  • True positions not updating when target is out of screen.
  • Options in NoRotateSet.
  • ByteBuffer flip calls causing issues on non Java 8 versions.
  • AngleResetDifference option not being visible in NoRotateSet.
  • Few settings not working / ForwardTrack causing NPE during render.
  • Tabgui random nonsense.
  • Fixes in layout.
  • Fonts issues.
  • Fixed Wrong font download.
  • Fixed Reverted circle smoothness because the point mode does not adjust properly to game scaling.
  • Fixed Anticheat detect only in new world.
  • Fixed Github artifact@v4.
  • Fixed Addall cleanup.
  • Fixed Hat making hotbar blocks overlap amount texts.
  • Fixed Nameprotect handle in watermarker.
  • Fixed StackOverFlow from NoRotationDisabler option from Disabler.
  • Fixed KillAura not working when Fucker is enabled and player is close to own bed.
  • Fixed Adapt Fonts old version JSON format.
  • Fixed Fix shadow in imagebutton.
  • Fixed Excluded values in Configurable.values
  • Fixed Notification debug
    ~ Refactored Icon local.
    ~ Refactored Proper implementation for air/ground ticks.
    ~ Refactored Value system, Kotlin 2.0.21.
    ~ Refactored Check domain on scoreboard title & snakegame cleanup.
    ~ Refactored Recode eagle maxsneaktime.
    ~ Refactored Applied back red formatting.
    ~ Refactored Fucker cleanup code.
    ~ Refactored Java detection only for first start.
    ~ Refactored ClickGUI Panel
    ~ Refactored Improve downloads: fix StaffDetector incorrect use, preload SRG remapper file, HTTP code cleanup.
    ~ Refactored ClickGUI Panel
    ~ Chores: Small Scaffold Cleanup; Altmanager chinese translation & translation button/text; Tower cleanup; update build.gradle - remove implementation alias; Min/Max variables replaced with ranged values. Should free up like 2% of screen space.
    ~ Chores: Applied back red formatting.
    ~ Refactored Recode eagle maxsneaktime
    ~ Refactored Value System: Kotlin 2.0.21
    ~ Refactored Panel
    ~ Refactored ArrayListBetter Look
    ~ Refactored Cleanup mainmenu / fix background / changelog/bugs message
    ~ Refactored Cleanup quittbutton
    ~ Refactored Cleanup HitBubles
    ~ Refactored Cleanup antifireball
    ~ Refactored Cleanup effects / modern mode / color mode / background mode / fixes in borders
    ~ Refactored Cleanup anticheatdetector
    ~ Refactored ArrayList Icon
    ~ Refactored Color Modes in Notifications and Fixed styles
    ~ Refactored Reverted circle smoothness because the point mode does not adjust properly to game scaling.
    ~ Refactored Improve downloads: fix StaffDetector incorrect use, preload SRG remapper file, HTTP code cleanup.
    ~ Refactored Proper implementation for air/ground ticks.
    ~ lombok from 1.18.34 to 1.18.36.

What's Changed

  • chore(deps): bump org.projectlombok:lombok from 1.18.34 to 1.18.36 by @dependabot in #1281

Full Changelog: b12...b13