This is my attempt at a Voxel engine in C++ with modern OpenGL.
This project uses CMake and CMake's FetchContent
to automatically download dependencies.
git clone https://www.github.com/NaniNoni/Block-Craft-3D
cd Block-Craft-3D
mkdir build
cd build
cmake .. -G Ninja # Ninja is the recommended build tool, but others should work
cmake --build .
Just run the executable in the build directory. All dependencies are statically linked.
Right now, this is very much a work in progress. Please only report crashes.
The textures are by PiiiXL and are licenced under CC BY 4.0 without any changes.