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Releases: MartinSVK12/signalindustries

0.14.0

09 Aug 07:56
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0.14.0 Pre-release
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Updated to BTA 7.2_01

  • Fixed crash when trying to break blocks with covers on them.
  • Fixed a bug where the Induction Smelter learned how to do transmutation (wrong recipe results).
  • Fixed atmospheric events not happening.
  • Fixed NPE in achievement giving code.
  • Fix oversight with achievement obtaining.
  • Added precision control chip (silk touch for auto miners).
  • Added shield trigger ability.
  • Ore doubling is now possible with basic or better crushers.
  • Added dusts for gold and iron.
  • Added reinforced energy cell.
  • Added new attachment: Annihilation Crown (not craftable yet).
  • Added a new attachment point for the power suit.
  • Removed ability containers, will be replaced with something else later.

Full Changelog: 0.13.0...0.14.0

0.13.0

28 Jul 12:51
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0.13.0 Pre-release
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- Updated to BTA 7.2!

  • Fixed meteor tracker rendering.
  • Increased drop rate of signalum ore.
  • The Signalum Crystal now had its battery functionality split into another item.
  • Meteor Trackers can now tell you the type of meteor they are pointing (only for newly generated meteors).
  • Changed a few recipes.
  • Added the Signalum Collector - a passive way to generate Signalum Energy.
  • Raziels index now shows item subtypes (different metadata).
  • Added quests for SI using Vintage Questing (for now only for Prototype-tier).
    • Available only if it is installed and the quests are enabled in the config.
  • Made the Reinforced Extractor and Crystal Wings craftable.
  • Bugfixes.

Full Changelog: 0.12.0...0.13.0

0.12.0

05 Jul 09:30
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0.12.0 Pre-release
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  • Added a block/item index to the inventory which will appear if holding a specific item.
  • Fixed bug where labyrinth chests are almost always empty because of SI.
  • Portable workbench is now usable on its own.
  • Updated GUIs to highlight energy slot.

Full Changelog: 0.11.0...0.12.0

0.11.0

26 Jun 20:00
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0.11.0 Pre-release
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Updated to BTA 7.2-pre2!

  • Added covers!

    • Can be attached to sides of machines for extended functionality
    • Currently functioning covers are:
         - Conveyor
         - Pump
         - Void
         - Switch
         - Dilithium Lens
  • Added configuration tablet!

    • Can rotate machines, disconnect conduits, configure or remove covers.
  • Added reinforced Alloy Smelter!

Full Changelog: 0.10.0...0.11.0

0.10.0

13 Jun 06:03
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0.10.0 Pre-release
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A small but sweet 10th release of SI

  • Fixed a few bugs
  • Added the Void Container, which destroys any item or fluid input into it.
  • Fixed an oversight where the Induction Smelter didn't appear in the list of multiblocks in the guidebook.
  • Recipe data is now separated into multiple files based on tier.
  • Added a tasty treat :)

Full Changelog: 0.9.0...0.10.0

0.9.0

11 Jun 16:23
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0.9.0 Pre-release
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Updated to 7.2-pre1!

  • Auto miner no longer tries to mine fluids.
  • Auto miner cost reduced significantly.
  • Disallow the Automatic Miner from mining blocks outside its vertical range.
  • Machine recipes now handle item groups properly.
  • Few item renames.
  • Added the Multi Conduit!
    • Allows you to place up to 4 of any supported conduit into the space of one block!
    • Supported conduits are:
      • Signalum
      • Fluid
      • RetroStorage Network Cable
      • Catalyst Energy
  • Added 3 tiers of energy conduits that transfer universal energy units from Catalyst.
  • Buffed induction smelter, can now smelt 16 items at once instead of 8.
  • Buffed underground Signalum Ore spawn rates.
  • Fixed several bugs.
  • Several other small changes and codebase upgrades.

Full Changelog: 0.8.0...0.9.0

0.8.0

11 May 11:46
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0.8.0 Pre-release
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What's Changed

  • Basic if moderately broken mp support by @UselessBullets in #11
  • Added portable workbench
  • Added smartwatch (combination of Compass, Clock, Calendar)
  • Added some late game materials.
  • Added Signalum, Dilithium, Awakened coil blocks.
  • Added Basic-tier multiblock part blocks.
  • Added the Basic Induction Smelter (multiblock).
  • Added reinforced crystal chamber.
  • Added the infinite fluid tank.
  • Fixed critical error that caused fluid slots to have 0 capacity in some machines.
  • Fixed potential crash with extractor.
  • Fixed bugs with energy connectors and storage containers.
  • Updated to BTA 7.1_01.

New Contributors

Full Changelog: 0.7.0...0.8.0

0.7.1

01 May 17:33
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0.7.1 Pre-release
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Fixed critical error that caused fluid slots to have 0 capacity in some machines.

Full Changelog: 0.7.0...0.7.1

0.7.0

15 Apr 20:25
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0.7.0 Pre-release
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Updated to BTA 7.1!

  • Added meteor showers as a weather event
  • Improved item I/O with the ability to select the first empty/full slot
  • Added the Assembler
  • Added 3 tiers of Storage Containers
  • Added Sensor Item Conduits

Full Changelog: 0.6.0...0.7.0

0.6.0

02 Apr 18:26
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0.6.0 Pre-release
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Item Transportation Update! (also a birthday update lol)

  • Updated to BTA 7.1pre2a!
  • Added item conduits and item inserters!
  • Added the item filter!
  • Added bricks made out of Tier 0-2 materials.
  • Added Reinforced External I/O and the Position Memory Chip used alongside it!
  • Fixed an oversight where recipe keybinds wouldn't work in SI pages.
  • Conduit models now render using the dragonfly model library.
  • Booster system revamped!
    • Added a weaker version of the Dilithium Booster, the Redstone Booster!
    • Added "yield" property to boosters, higher yield has a chance to multiply the outputs of other machines!
  • Added a command for hot reloading recipes.

Full Changelog: 0.5.2...0.6.0