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I believe this is a minimal fix for #27 #28

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@ramou ramou commented Nov 5, 2019

Fixed #27

Sadly, I'm too new to working with this framework to have sorted out how
to test it myself :\

It almost makes me feel like teleporters should be Redstone powered to work at all, but that's a matter for another ticket, and this solves my immediate problem.

Sadly, I'm too new to working with this framework to have sorted out how
to test it myself :\
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Request: Add the option to lock in shards
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