2.1.0
Hey guys - I've dropped the preview in this version because we've been running it in Rust for a month without any real problems.
If you're using Unity and want to see how to use some stuff, there's a test repo here.
Changes
- Fixed strings passed to functions not being marshalled as UTF8
- Fixed strings in structs not being marshalled as UTF8
- Added SteamClient.RestartAppIfNecessary
- Added OnLobbyEntered
- Added baseline SteamInput
- OnP2PConnectionFailed passes error enum
- Increased max string length
- Fixed SteamNetworkingSockets events not working on server
- Add IntPtr version of HandleIncomingPacket
- Added OnSteamServerConnectFailure
- Added SteamServer.ClearKeys()
- Added SteamServer.LogOff()
- Fixed server not automatically being listed with master server
- Fixed how some currencies are presented