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Pull requests: CleverRaven/Cataclysm-DDA
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[MoM] Sensory Disintegration absolutely tanks your concentration ability
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#79821
opened Feb 23, 2025 by
Standing-Storm
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Fix MSVC Debug build
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#79817
opened Feb 23, 2025 by
alef
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Mics eoc stuff
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods: Sky Island
Anything about the Sky Island mod
Mods: Xedra Evolved
Anything to do with Xedra Evolved
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#79816
opened Feb 23, 2025 by
GuardianDll
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Use astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
std::size_t
astyled
#79815
opened Feb 23, 2025 by
alef
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[MOM] Add some biokinesis utility powers
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Fixed explosion leaving roofless soil, cleaned up repair
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#79813
opened Feb 23, 2025 by
PatrikLundell
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Audio - sounds now affected by artifacts/CBMs that slow down time.
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
new contributor
#79812
opened Feb 23, 2025 by
redpenguiney
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[Aftershock] Expand Frontier Outposts (Part 2)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#79811
opened Feb 23, 2025 by
QuillInkwell
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Aftershock: Damage rebalance III (Plasma and Voltaics)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
#79810
opened Feb 23, 2025 by
John-Candlebury
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Pulping tweaks (+CI)
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#79804
opened Feb 22, 2025 by
GuardianDll
•
Draft
Update decorative.json
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#79802
opened Feb 22, 2025 by
KiBoyPL
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[ Xedra Evolved ] Pulp prying where appropriate
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
#79795
opened Feb 22, 2025 by
Maleclypse
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Ammo Overhaul (Part 1)
astyled
astyled PR, label is assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Containers
Things that hold other things
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#79794
opened Feb 22, 2025 by
Holli-Git
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General IWYU CI improvements
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
json-styled
JSON lint passed, label assigned by github actions
#79793
opened Feb 22, 2025 by
moxian
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Basement palette cleanup
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods: No Hope
Relating to the mod No Hope
Mods: Xedra Evolved
Anything to do with Xedra Evolved
#79788
opened Feb 21, 2025 by
Milopetilo
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Don't hardcode astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Build
Issues regarding different builds and build environments
json-styled
JSON lint passed, label assigned by github actions
ccache
executable path in CMake
astyled
#79775
opened Feb 21, 2025 by
moxian
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Somewhat relax astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
shooting_at_terrain
test passing criteria (CI deflaking)
astyled
[ Xedra Evolved ] Chronomancy spells no longer gain xp. Unique level up mechanics.
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#79768
opened Feb 21, 2025 by
Maleclypse
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Wounds, This is a big one
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
new contributor
#79766
opened Feb 21, 2025 by
OtherBiscuit
•
Draft
Skill level description
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
#79761
opened Feb 20, 2025 by
GuardianDll
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Mapified pos_bub, posx, and posy in the talker class hierarchy
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
<Documentation>
Design documents, internal info, guides and help.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Melee
Melee weapons, tactics, techniques, reach attack
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#79753
opened Feb 20, 2025 by
PatrikLundell
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[Xedra Evolvd] Yet even more seasonal magic
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#79738
opened Feb 19, 2025 by
Standing-Storm
•
Draft
Slimes can now eat every item in the game.
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
new contributor
#79727
opened Feb 19, 2025 by
Roy-Boi-21
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Refactor and consolidate wield
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
Code: Build
Issues regarding different builds and build environments
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#79719
opened Feb 18, 2025 by
marilynias
•
Draft
Add a few joke items to Crazy Cata
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods
Issues related to mods or modding
#79708
opened Feb 17, 2025 by
Holli-Git
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