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Pull requests: CleverRaven/Cataclysm-DDA

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[MoM] Sensory Disintegration absolutely tanks your concentration ability astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#79821 opened Feb 23, 2025 by Standing-Storm Loading…
Fix MSVC Debug build astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79817 opened Feb 23, 2025 by alef Loading…
Mics eoc stuff astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79816 opened Feb 23, 2025 by GuardianDll Loading…
Use std::size_t astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79815 opened Feb 23, 2025 by alef Loading…
[MOM] Add some biokinesis utility powers astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#79814 opened Feb 23, 2025 by b3brodie Draft
Fixed explosion leaving roofless soil, cleaned up repair astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#79813 opened Feb 23, 2025 by PatrikLundell Loading…
Audio - sounds now affected by artifacts/CBMs that slow down time. [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing new contributor
#79812 opened Feb 23, 2025 by redpenguiney Loading…
[Aftershock] Expand Frontier Outposts (Part 2) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#79811 opened Feb 23, 2025 by QuillInkwell Loading…
Aftershock: Damage rebalance III (Plasma and Voltaics) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#79810 opened Feb 23, 2025 by John-Candlebury Loading…
Pulping tweaks (+CI) astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#79804 opened Feb 22, 2025 by GuardianDll Draft
Update decorative.json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79802 opened Feb 22, 2025 by KiBoyPL Loading…
[ Xedra Evolved ] Pulp prying where appropriate astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#79795 opened Feb 22, 2025 by Maleclypse Loading…
Ammo Overhaul (Part 1) astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#79794 opened Feb 22, 2025 by Holli-Git Loading…
General IWYU CI improvements astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#79793 opened Feb 22, 2025 by moxian Loading…
Basement palette cleanup astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: No Hope Relating to the mod No Hope Mods: Xedra Evolved Anything to do with Xedra Evolved
#79788 opened Feb 21, 2025 by Milopetilo Loading…
Don't hardcode ccache executable path in CMake astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments json-styled JSON lint passed, label assigned by github actions
#79775 opened Feb 21, 2025 by moxian Loading…
Somewhat relax shooting_at_terrain test passing criteria (CI deflaking) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#79772 opened Feb 21, 2025 by moxian Draft
[ Xedra Evolved ] Chronomancy spells no longer gain xp. Unique level up mechanics. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79768 opened Feb 21, 2025 by Maleclypse Loading…
Wounds, This is a big one Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` new contributor
#79766 opened Feb 21, 2025 by OtherBiscuit Draft
Skill level description astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#79761 opened Feb 20, 2025 by GuardianDll Loading…
Mapified pos_bub, posx, and posy in the talker class hierarchy astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Melee Melee weapons, tactics, techniques, reach attack Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#79753 opened Feb 20, 2025 by PatrikLundell Loading…
[Xedra Evolvd] Yet even more seasonal magic astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79738 opened Feb 19, 2025 by Standing-Storm Draft
Slimes can now eat every item in the game. BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions new contributor
#79727 opened Feb 19, 2025 by Roy-Boi-21 Loading…
Refactor and consolidate wield Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling EOC: Effects On Condition Anything concerning Effects On Condition Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#79719 opened Feb 18, 2025 by marilynias Draft
Add a few joke items to Crazy Cata astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods Issues related to mods or modding
#79708 opened Feb 17, 2025 by Holli-Git Loading…
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