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Add missing checkpoint prefab nodes #125

Add missing checkpoint prefab nodes

Add missing checkpoint prefab nodes #125

Triggered via push July 19, 2024 17:48
Status Success
Total duration 2m 38s
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10 warnings
deploy
The member 'CMwNod.Id' does not hide an accessible member. The new keyword is not required.
deploy
'CGameItemModel.IconFid' hides inherited member 'CGameCtnCollector.IconFid'. Use the new keyword if hiding was intended.
deploy
'CPlugVehicleCarPhyTuning.Name' hides inherited member 'CPlugVehiclePhyTuning.Name'. Use the new keyword if hiding was intended.
deploy
Possible null reference return.
deploy
Possible null reference assignment.
deploy: Src/GBX.NET/Serialization/GbxHeaderWriter.cs#L6
Parameter 'settings' is unread.
deploy
Nullability of reference types in value of type 'CPlugVisual?[]' doesn't match target type 'CPlugVisual[]'.
deploy: Src/GBX.NET/Engines/Plug/CPlugFileZip.cs#L7
The field 'CPlugFileZip.archive' is never used
deploy: Tools/GbxExplorerOld/Client/MemoryLogger.cs#L16
Nullability in constraints for type parameter 'TState' of method 'MemoryLogger.BeginScope<TState>(TState)' doesn't match the constraints for type parameter 'TState' of interface method 'ILogger.BeginScope<TState>(TState)'. Consider using an explicit interface implementation instead.
deploy: Tools/GbxExplorerOld/Client/Components/NodeTree.razor#L100
Non-nullable property 'Parent' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.