-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
39 lines (33 loc) · 1.74 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
cmake_minimum_required(VERSION 3.5)
project(engine)
############################################################
# Set compiler flags
############################################################
# If supported by your compiler, you can add the -Wall, -Wextra, –fstack-protector-all and -g3 flags here.
set(OWN_GXX_FLAGS "-std=c++14")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OWN_GXX_FLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OWN_GXX_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OWN_GXX_FLAGS}")
############################################################
# List all sources
############################################################
set(engine_sources
engine.cc
./Include/easy_image.cc
./Include/ini_configuration.cc
./Include/vector3d.cc ./Include/vector3d.h
./Include/l_parser.cc
./Include/obj_parser.cc
./Objects/Face.h
./Objects/Object3D.cpp ./Objects/Object3D.h
./Objects/Camera.h
./Objects/Line2D.h ./Objects/Point2D.h
./Objects/LSystem2D.cpp
./Objects/Calculator.cpp ./Objects/Calculator.h
./Objects/Face.cpp ./Objects/IniLoader.cpp ./Objects/IniLoader.h ./Objects/LSystem3D.cpp ./Objects/LSystem3D.h
./Objects/ZBuffer.cpp ./Objects/Scene.cpp ./Objects/Triangle.h Objects/Renderer.h Objects/Renderer.cpp Objects/Light.h Objects/Object3DFactory.cpp Objects/ShadowLight.cpp Objects/ImageDetails.h Objects/ImageDetails.cpp Objects/AmbientLight.cpp Objects/PointLight.cpp Objects/InfLight.cpp)
############################################################
# Create an executable
############################################################
set(exe_name "engine")
add_executable( ${exe_name} ${engine_sources} )