Releases: Arminando/GameRig
Releases · Arminando/GameRig
Updated to work with Blender 3.5 and 3.6
Skin.eye fix
This type was not functioning properly
Support for Leaf Hierarchy in Limbs
Update to Blender 3.3
GameRig is now fully compatible with Blender 3.3.
What Changed
- New face rig: there are now individual face components for making modular faces
- Metarigs cleanup: unnecessary bones have been removed and faces updated to the new face rig system
- Naming convention update: GameRig types are now categorized properly by type of rig
This update breaks compatibility with metarigs made with previous versions. For your convenience I have added an update button that will convert old metarigs to the new naming convention. You need to do this only once and your metarigs will work again.
I have also added a converter for old faces to the new system.