Releases: zardoy/minecraft-web-client
Releases · zardoy/minecraft-web-client
v0.1.63
New Features
- allow to use custom peerjs server via config ab5f6ab
Bug Fixes
- correctly lock URL when connected to a server (Y) bd180ef
- add fallback peerjs discovery server to bypass geo restrictions and because sometimes official server is down ab5f6ab
- regression: player walking animation was broken 2953554
- inventory UI crash in some cases with some specific window titles 00150dd
- client messages were not displayed on the latest version 00150dd
This release URL: https://prismarine-v11wvv3jb-zaro.vercel.app
v0.1.62
New Features
- The commit also adds a new keybind action for the 'F4' key, allowing the user to cycle through different game modes. Depending on the current game mode, the bot's chat command is updated accordingly. 18bf1aa
Bug Fixes
- fix github pages main deploy 3ea95d5
- fixed zombies and husks not having texture (#203)
- rare case where digging animation was not cancelled after actual dig cancel after respawn 18a6f2c
This release URL: https://prismarine-k3f5avxt1-zaro.vercel.app
v0.1.61
New Features
- add a way to disable some of the UI parts in settings (for testing and other use cases) a301063
- re-add bossbars, but it's still disabled by default a301063
Bug Fixes
- update entities tracker which should fix playing walking animations when players are standing still 2c971f3
- update autojump module 3fb8721
- fix compatibility with some versions of new region format files ad8dc1a
- provide a hack to just render blocks all the blocks even with unknown states for preflat versions fad9fd6
- fix cobblestone_wall and player head (skull) rendering in preflat versions a063a0d
- fix joining to some popular servers (since dns was resovle was incorrectly used) 9160ff3
- fix some auth issues when starting the app locally 9160ff3
This release URL: https://prismarine-nc5aneq7y-zaro.vercel.app
v0.1.60
New Features
- devtools: downloadFile global function 8e330c0
- advanced: add a way to specify local server options 8e330c0
Bug Fixes
- regression,critical: chunks were stopped loading after moving to another chunk cd9ead7
- fix command blocks parsing for most versions cd9ead7
- chat was not working for 1.19+ cd9ead7
- better range adjustment for plate command block activation cd9ead7
- was not possible to change the warp cd9ead7
- local server wasnt saving the time of the world 8e330c0
This release URL: https://prismarine-hvzckeq67-zaro.vercel.app
v0.1.59
New Features
- display progress of downloading chunks visually (#195)
Bug Fixes
- improve signs viewer by allow to copy position and select signs ea5a489
- regression: fix dropped items display (for preflat versions it is still broken like many other entities display) 9dfff40
- Force disable dark reader as it was making the crosshair (reticle) black a9d2104
- regression: instruct the browser that the web app uses dark mode (which fixes some edge-case issues) c6ea9f7
- important,singleplayer: stop loading chunks in previous position when teleported to a new pos and always start loading chunks in new pos 306f894
This release URL: https://prismarine-evg7h9m74-zaro.vercel.app
v0.1.58
New Features
- important: redirect to origin website from maps.mcraft.fun which makes testing maps so much easier on preview deploys and locally b2ac806
- add visuals for entities damaging (#186)
- Display holding block (experimental setting) (#190)
- All versions now are available offline! (#174)
- sort worlds in singleplayer menu by last saved world (last level.dat edited) 83ea44b
Bug Fixes
- preflat-worlds: improve mesher performance by 2x by syncing the code from webgpu branch
(#191) - renderer,important: fix all known rendering issues with starfield by @sa2urami 574dbaf
- when left click was pressed down the swing arm packet sending was not limited bbd01d9
- fix bug ?singleplayer=1&version=1.20.4 didn't work in safari because of different setTimeout timing 0dc2612
- cleanup entities in all cases on world switch 7748e8c
- important: chunk unload was never implemented 72a5498
- packets replay crash on message send on latest versions b472849
- regression: most of the items were not renderer in old versions (before 1.13) 00e7d4a
This release URL: https://prismarine-hzvb1h56h-zaro.vercel.app
v0.1.57
New Features
- minimize lags when moving between chunks (lazily unload chunks (#179)
- a setting to control that 04d79c1
- implement fast world loading with file descriptor & http backend! (#182)
- optimize chunks loading: do less duplicated work when chunks are received quickly 0c99f4d
- optimize build: load faster by 15% and do not duplicate three js import (tree-shake instead) 89f7cfa
Bug Fixes
- update "save remote world to your device" function to support new HTTP backend ffc9a0c
- fix critical bug which was resulting in incorrect modals (and whole app) state in some extremely rare cases 34a6f1d
- make entities movements smoother 99c8d40
- regression: MS auth was completely broken 3a64612
- regression: select version was not visible in server options 69e0616
- correctly display versions list in Select component 42e53c8
- was unable to create new worlds by pressing Enter 42e53c8
This release URL: https://prismarine-n31kx13hf-zaro.vercel.app
v0.1.56
New Features
- New select component (#169)
Bug Fixes
- do not interact with blocks behind entities (#177)
This release URL: https://prismarine-lfjnf8cvy-zaro.vercel.app
v0.1.55
New Features
- display UI for connecting with bypass VPN detection proxy b62d295
- support displaying custom window titles in inventories GUI 43d4555
- mobile: add helpers like shift & only hover modes to inventory 1e8dcdb
- migrate to mc-assets & Rsbuild better resource pack support (#164)
The complete migration fromminecraft-assets
tomc-assets
.
Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models - no post-install work anymore: the building is now 3x faster and 4x faster in docker
- drop 10x total deploy size
- display world ~1.5x faster
- fix snow & repeater state parser (they didn't render correctly)
rsbuild pipeline! - the initial app load is faster ~1.2
- much fewer requests are made & cached
- dev reloads are fast now
Resource pack changes: - now textures are reloaded much more quickly on the fly
- add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y)
- add a way to disable resource pack instead of uninstalling it
- items render from resource pack are now support
- resource pack widgets & icons are now supported 9b72cdb
- Add a way to view / sign books (#158)
Co-authored-by: soulless-ai mr.chupak@gmail.com
Co-authored-by: Vitaly Turovsky vital2580@icloud.com b7356ef
Bug Fixes
- fix rendering of all remaining blocks except chest, fix rendering of pistons by rotating down texture by another 180deg of any block 25f04f4
- always disable all default touch actions in mobile browser to fix certain critical touch issues df87216
- now inventory correctly displays tooltip for JEI area 1e8dcdb
- fix water rendering when plant was neihbor 9546952
- keybindings: fix key display on other layouts like QWERTZ (#165)
Co-authored-by: gguio nikvish150@gmail.com
Co-authored-by: Vitaly Turovsky vital2580@icloud.com bf27f80 - ignoring exception ResizeObserver loop exceptions (#161)
- inventory didn't update after dropping an item b49e988
This release URL: https://prismarine-nega3ix0z-zaro.vercel.app
v0.1.54
New Features
- rework sound system. Now sounds are 100% implemented for all current & future supported versions b13ef44
- implement pitch which was required for note blocks to work properly 6c5f72e
Bug Fixes
- toggle entity visiiblity even after it's creation 698779f
- remove entities from the scene on login packet (usually on the world switch) 07002a7
- regression: signs lighting was compltely broken d02008c
- Hide disconnect button, when
lockConnect
QS is set (#160) - align entity activation with vanilla client so it's harder to detect and now work in most cases 0b4959b
This release URL: https://prismarine-3zcjaq8un-zaro.vercel.app