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pc.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<meta http-equiv="cache-control" content="no-cache" />
<link rel="stylesheet" href="stylesheet.css">
<script type="text/javascript" src="d3/d3.v2.js"></script>
<script type="text/javascript" src="data.js"></script>
<script type="text/javascript" src="mapping.js"></script>
<script type="text/javascript" src="engine.js"></script>
<title>The Parallel Coordinates Example</title>
</head>
<body>
<div id="left_panel">
<div id="pwd_list">
</div>
</div>
<div id="stage_wrapper">
<!-- <svg id="stage">
</svg> -->
<div id="bottom_toolbar">
<input size="50" type="search" id="searchbox" onkeyup="search()"/>
</div>
</div>
</body>
</html>
<!-- Defining drop shadow filters. Worked fine on Firefox, but not on Chrome. If you want to try them,
use either one or other. -->
<!-- <filter id="dropshadow" height="130%">
<feGaussianBlur in="SourceAlpha" stdDeviation="3" /> stdDeviation is how much to blur
<feOffset dx="2" dy="2" result="offsetblur" /> how much to offset
<feMerge>
<feMergeNode /> this contains the offset blurred image
<feMergeNode in="SourceGraphic" /> this contains the element that the filter is applied to
</feMerge>
</filter> -->
<!-- <filter filterUnits="userSpaceOnUse" width="140%" y="-20%" height="200%" id="dropshadow">
<feGaussianBlur stdDeviation="2" result="ShadowOut" in="SourceAlpha" />
<feOffset dx="3" dy="3" result="TheShadow" in="ShadowOut" />
<feMerge>
<feMergeNode in="TheShadow" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter> -->