Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added Vial support for E6.5 Black PCB #778

Merged
merged 2 commits into from
Sep 2, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */

#pragma once

#define VIAL_KEYBOARD_UID {0x17, 0x64, 0x41, 0xC1, 0x5F, 0xCA, 0x48, 0xDD}

#define VIAL_UNLOCK_COMBO_ROWS { 0, 2 }

#define VIAL_UNLOCK_COMBO_COLS { 0, 13 }
87 changes: 87 additions & 0 deletions keyboards/horrortroll/chinese_pcb/black_e65/keymaps/vial/keymap.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,87 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum layer_names {
_BASE,
_FN,
};

// enum layer_keycodes { };

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/*
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
│Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ ` │Bks│Del│
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
│ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │ \ │PgU│
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
│ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │ Enter │PgD│
├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
│LSft│LSt│ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │ ↑ │Fn │
├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤
│LCrl│GUI │LAlt│ Space │RAt│Fn │RCl│ ← │ ↓ │ → │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
│ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │ ~ │ │ │
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
│ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │ | │ │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
│ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │ │ │
├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
│LSft│LSt│ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │ │ │
├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤
│ │ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 */
[_BASE] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_FN),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),

/*
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
│Rst│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │ │PSc│
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
│RTog │Mod│Hui│Hud│Sai│Sad│Vai│Vad│ │ │ │ │ │ │Hom│
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
│BTog │BTg│Dec│Inc│Ste│ │ │ │ │ │ │ │ │End│
├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤
│ │ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 */
[_FN] = LAYOUT_all(
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PSCR,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, KC_HOME,
BL_TOGG, BL_TOGG, BL_DOWN, BL_UP, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
VIA_ENABLE = yes
VIAL_ENABLE = yes
LTO_ENABLE = yes
QMK_SETTINGS = yes
COMBO_ENABLE = yes
TAP_DANCE_ENABLE = no
KEY_OVERRIDE_ENABLE = no
Loading
Loading