From 4d4d021b7f89d9c7029fd7df1d96c9d793cf789f Mon Sep 17 00:00:00 2001 From: PaulPlay <80539587+therealPaulPlay@users.noreply.github.com> Date: Wed, 29 Jan 2025 17:14:24 +0100 Subject: [PATCH] improvement: Make peer close console error a warning instead, as it can be intentional --- package.json | 2 +- src/index.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/package.json b/package.json index 9a8713a..2a5f8aa 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "playpeerjs", - "version": "1.1.9", + "version": "1.2.0", "description": "WebRTC-based wrapper for creating robust peer-2-peer multiplayer systems with ease.", "type": "module", "main": "dist/playpeer.js", diff --git a/src/index.js b/src/index.js index e3e3a00..aea9bcf 100644 --- a/src/index.js +++ b/src/index.js @@ -157,7 +157,7 @@ export default class PlayPeer { this.#peer.on('close', () => { this.#triggerEvent("status", "Peer permanently closed."); - console.error(ERROR_PREFIX + "Connection permanently closed."); + console.warn(WARNING_PREFIX + "Connection permanently closed."); this.destroy(); }); }