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AsyncMerge2Sequence.swift
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//
// AsyncMerge2Sequence.swift
//
//
// Created by Thibault Wittemberg on 31/03/2022.
//
/// Creates an asynchronous sequence of elements from two underlying asynchronous sequences
public func merge<Base1: AsyncSequence, Base2: AsyncSequence>(
_ base1: Base1,
_ base2: Base2
) -> AsyncMerge2Sequence<Base1, Base2> {
AsyncMerge2Sequence(base1, base2)
}
/// An asynchronous sequence of elements from two underlying asynchronous sequences
///
/// In a `AsyncMerge2Sequence` instance, the *i*th element is the *i*th element
/// resolved in sequential order out of the two underlying asynchronous sequences.
/// Use the `merge(_:_:)` function to create an `AsyncMerge2Sequence`.
public struct AsyncMerge2Sequence<Base1: AsyncSequence, Base2: AsyncSequence>: AsyncSequence
where Base1.Element == Base2.Element {
public typealias Element = Base1.Element
public typealias AsyncIterator = Iterator
let base1: Base1
let base2: Base2
public init(_ base1: Base1, _ base2: Base2) {
self.base1 = base1
self.base2 = base2
}
public func makeAsyncIterator() -> Iterator {
Iterator(
base1: self.base1,
base2: self.base2
)
}
public struct Iterator: AsyncIteratorProtocol {
let mergeStateMachine: MergeStateMachine<Element>
init(base1: Base1, base2: Base2) {
self.mergeStateMachine = MergeStateMachine(
base1,
base2
)
}
public mutating func next() async rethrows -> Element? {
let mergedElement = await self.mergeStateMachine.next()
switch mergedElement {
case .element(let result):
return try result._rethrowGet()
case .termination:
return nil
}
}
}
}
extension AsyncMerge2Sequence: Sendable where Base1: Sendable, Base2: Sendable {}