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Which API doesn't behave as documented, and how does it misbehave?
Below crash is reported by Firebase Crashlytics in production from some, mainly Android TV devices. I cannot replicate.
MissingPluginException: No implementation found for method dispose on channel com.ryanheise.just_audio.methods.
Minimal reproduction project
I cannot replicate this, it is happening very infrequently in prod, mainly on Android TV devices as explained on SO.
To Reproduce (i.e. user steps, not code)
Cannot reproduce.
My dispose code looks like this. Despite try/catch block I am getting unhandled error
@override
dispose() {
try {
_timer?.cancel(); //stop the timer
WidgetsBinding.instance.removeObserver(this);
_controller.dispose(); //disp[ose controller playing animations
WakelockPlus.disable(); //disable wake lock
_soundPlayer.dispose(); //dispose just_audio player #1
_musicPlayer.dispose(); //dispose just_audio player #2
} catch (ex, st) {
FirebaseCrashlytics.instance
.recordError(ex, st, reason: 'workoutDispose');
}
super.dispose();
}
Error messages
Fatal Exception: io.flutter.plugins.firebase.crashlytics.FlutterError: MissingPluginException(No implementation found for method dispose on channel com.ryanheise.just_audio.methods.36090486-58da-44d3-9ca0-f1f29e063203)
#00 pc 0x891c6f com.example.app (MethodChannel._invokeMethod [platform_channel.dart:320]) (BuildId: 3aa6f915bd6b94591e48b711e1f3fe18)
#01 pc 0x8a201f com.example.app (MethodChannelAudioPlayer.dispose [method_channel_just_audio.dart:174]) (BuildId: 3aa6f915bd6b94591e48b711e1f3fe18)
#02 pc 0x87400f com.example.app (AudioPlayer._disposePlatform [just_audio.dart:1494]) (BuildId: 3aa6f915bd6b94591e48b711e1f3fe18)
#03 pc 0x888937 com.example.app (AudioPlayer.dispose [just_audio.dart:1204]) (BuildId: 3aa6f915bd6b94591e48b711e1f3fe18)
Expected behavior
No crash
Screenshots
N/A
Desktop (please complete the following information):
N/A
Smartphone (please complete the following information):
Device: ZALA_SmartBox DV9135 (HiMedia TV)
OS: Android 11
Flutter SDK version
Doctor summary (to see all details, run flutter doctor -v):
[√] Flutter (Channel stable, 3.16.9, on Microsoft Windows [Version 10.0.22631.3007], locale en-NZ)
[√] Windows Version (Installed version of Windows is version 10 or higher)
[√] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
[√] Android Studio (version 2023.1)
[√] VS Code (version 1.85.2)
Additional context
N/A
The text was updated successfully, but these errors were encountered:
Looking at your SO question, do you know whether it is the first or second player that's crashing? If the second, it may be a bug in just audio. If the first it may be something to do with other components of your app. I can't look into that without a reproduction project.
Which API doesn't behave as documented, and how does it misbehave?
Below crash is reported by Firebase Crashlytics in production from some, mainly Android TV devices. I cannot replicate.
Minimal reproduction project
I cannot replicate this, it is happening very infrequently in prod, mainly on Android TV devices as explained on SO.
To Reproduce (i.e. user steps, not code)
Cannot reproduce.
My dispose code looks like this. Despite try/catch block I am getting unhandled error
Error messages
Expected behavior
No crash
Screenshots
N/A
Desktop (please complete the following information):
N/A
Smartphone (please complete the following information):
Flutter SDK version
Additional context
N/A
The text was updated successfully, but these errors were encountered: